Okay, so I'm working on a Map called 3Fort but my water texture goes crazy once I load it up. I started with my brush tool making the water, then added no draw texture, then added 2Fort water to the top layer only. But once I try, I see through the ground that the water is suppossed to be on. I also added tried adding a cubemap, it got rid of the purple/black pattern, but water is still seethrough and so is the ground underneath. This is how the ground looks without water. Any tips please?