- Oct 25, 2008
- 86
- 20
So i'm wanting to make a game mode which (at this point) involves : BLU team attacking RED teams key structures (Power Generator etc) which will then cause a new path for BLU to proceed into REDs base where they meet another structure (2-3 structures in total) until they'd reach to main base and claim it as their own.
TL;DR:
BLU
BLU destroys REDs key structures
On Destroy:
- Added time to timer
- Allow access to next structure
- perhaps increase RED spawn time.
RED
RED defends key structures
So far seems RED should have a 2ndary (non-essential) objective to help stop BLU teams attack as defending would probably get old pretty fast.
Current Ideas:
- Be able to repair structures (if possible at all)
Whether or not this idea is "good" i plan on doing it and i'm simply looking for feedback or even your ideas on how this should be changed or things i could add to game mode.
TL;DR:
BLU
BLU destroys REDs key structures
On Destroy:
- Added time to timer
- Allow access to next structure
- perhaps increase RED spawn time.
RED
RED defends key structures
So far seems RED should have a 2ndary (non-essential) objective to help stop BLU teams attack as defending would probably get old pretty fast.
Current Ideas:
- Be able to repair structures (if possible at all)
Whether or not this idea is "good" i plan on doing it and i'm simply looking for feedback or even your ideas on how this should be changed or things i could add to game mode.
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