vrad not running properly when I compile with -final

Discussion in 'Mapping Questions & Discussion' started by jpr, Dec 25, 2009.

  1. jpr

    aa jpr

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    I'm having a bit trouble trying to release snowdrift b3, because when I try to compile it turns out fullbright... This only happens when doing a full compile, a normal compile works perfectly. It might have something to do with my custom rad. file with forcetextureshadows but it worked fine before and I haven't done any changes to it.

    So, anyone know what could be causing this?





    Also, yes, I did check my compile log for errors. It had the
    "make_triangles:calc_triangle_representation: Cannot convert" one, but I doubt that's causing it since normal compile works fine.
     
  2. YM

    aa YM LVL100 YM

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    Paste the parameters you're using for lights_exe here.

    Since thats the most likely place you've got something wrong it would be nice if you actually gave us some info with your problem :/