- Jan 26, 2011
- 30
- 8
Добро пожаловать на Вокзал!*
A snowy (not so yet!) map set in the nearly industrial landscape of a trainyard, pits the mercenaries agaisnt each other in a battle for a train full of something that they don't know about (knowing Valve it's probably hats, knowing Russians it's probably some ushankas, as we all know that the hats are the main resource in the world).
Anyway, all this crappy pseudo backstory and intro aside, going to introduce the map properly now. Vokzal (Вокзал) is a King of the Hill map with an elevated control point, somewhat big, yet somewhat small main arena, a path to the side of it and quite a bit of trains.
The current version features quite a lot of different alternative paths, healing/ammo items scattered around the place, somewhat final lighting, layout and the gamemode system set up. If someone wants to test it with me, they can PM me and I'll probably be able to provide a server - although I look forward to adding this map for one of EU gamedays in future as well.
The map would feature custom decals with flavorful text that would (hopefully!) do a slight expansion of TF2verse. But as of now it's just a dev-textured thing with some trains, boxes and trucks scattered around as cover and mock-up of design.
*Welcome to the Trainyard (Vokzal)!
A snowy (not so yet!) map set in the nearly industrial landscape of a trainyard, pits the mercenaries agaisnt each other in a battle for a train full of something that they don't know about (knowing Valve it's probably hats, knowing Russians it's probably some ushankas, as we all know that the hats are the main resource in the world).
Anyway, all this crappy pseudo backstory and intro aside, going to introduce the map properly now. Vokzal (Вокзал) is a King of the Hill map with an elevated control point, somewhat big, yet somewhat small main arena, a path to the side of it and quite a bit of trains.
The current version features quite a lot of different alternative paths, healing/ammo items scattered around the place, somewhat final lighting, layout and the gamemode system set up. If someone wants to test it with me, they can PM me and I'll probably be able to provide a server - although I look forward to adding this map for one of EU gamedays in future as well.
The map would feature custom decals with flavorful text that would (hopefully!) do a slight expansion of TF2verse. But as of now it's just a dev-textured thing with some trains, boxes and trucks scattered around as cover and mock-up of design.
*Welcome to the Trainyard (Vokzal)!
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