Visual Glitch

Discussion in 'Mapping Questions & Discussion' started by Acclipse, Oct 18, 2021.

  1. Acclipse

    Acclipse L1: Registered

    Messages:
    17
    Positive Ratings:
    0
    upload_2021-10-18_11-38-9.png
    upload_2021-10-18_11-38-25.png
    Whenever I run this map it shows this texture which is non collidable and it isnt present in hammer. I didnt quickhide any geometry and i tried to remove it.
     
  2. Cyberen

    Cyberen L2: Junior Member

    Messages:
    62
    Positive Ratings:
    7
    can you point to which texture you're referring to?
     
  3. Acclipse

    Acclipse L1: Registered

    Messages:
    17
    Positive Ratings:
    0
    upload_2021-10-18_11-38-25.png
     
  4. Cyberen

    Cyberen L2: Junior Member

    Messages:
    62
    Positive Ratings:
    7
    Okay, if the bridge suddenly appears, make sure all visgroups (manual and auto) are visible and all quickhidden things are visible. If that doesn't expose the bridge, send me the vmf.
     
  5. Atasco

    Atasco L2: Junior Member

    Messages:
    58
    Positive Ratings:
    11
    I've had this problem happen to me as well but I'm not sure exactly what causes it. It's inconsistent, but I can sometimes get it to happen by turning a large group of func_details back into world brushes all at once. If you've done that recently, that might be it.

    You might want to make a copy of it and see if it's still happening in the copy. If not, just delete the original and use the copy. If it is broken in the copy, delete one brush at a time from it and test it each time. Once you find the problem brush when the visual glitch goes away, delete that corresponding brush from the original, and remake that one from scratch. It's a hassle, but I don't see why that wouldn't fix it.
     
  6. Acclipse

    Acclipse L1: Registered

    Messages:
    17
    Positive Ratings:
    0
    Uhm well i am a newbie at this stuff as i just make a stupid map because i am bored ;-;
     
  7. Atasco

    Atasco L2: Junior Member

    Messages:
    58
    Positive Ratings:
    11
    I mean, you don't have to make a copy of the whole map, just the part that's messed up :p It's not too big a deal