I'm having difficulty with water visibility in a map I'm making. Basically I have a flanking water route and I want to add a window on the side wall so that defenders can keep and eye on the water flank ( I also think it would look pretty cool). I've conducted numerous experiments, unfortunately all of them have failed thus far. I've discovered that you can see objects on the other side of exposed water brushes, but you can't see objects inside them, which defeats the whole purpose. I suspect that what I'm attempting is not possible and that I may have to settle for a far less cool window on the top, but if anyone does know of a way, I would be eternally grateful. I apologize in advance for any grammatical errors.