Viewports zooming and skewing whenever I try and do anything

Discussion in 'Mapping Questions & Discussion' started by Kazamaki, Jun 19, 2016.

  1. Kazamaki

    Kazamaki L1: Registered

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    First of all I am quite new to map making so try to keep any answers simple so I can understand you.

    As the title suggests whenever I try to do anything, be it move the camera around or just try to place a block it will zoom in quite far and skew everything.

    A couple of pictures that I hope will illustrate my point

    Normal view:
    http://imgur.com/kQ2pm3W

    Bugged view:
    http://imgur.com/zJevN5E

    Any help at all will be appreciated :)
     
  2. killohurtz

    aa killohurtz Distinction in Applied Carving

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    Do you have any game boosting software running?
     
  3. Kazamaki

    Kazamaki L1: Registered

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    Nope I made sure that I disabled them as I did hear that they can mess with hammer
     
  4. Freyja

    aa Freyja ¯\_(ツ)_/¯

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    I am absolutely certain this is caused by Razer game booster. Make sure it's not enabled in Synapse or anything.
     
  5. Kazamaki

    Kazamaki L1: Registered

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    I have checked and double checked there is no game booster running at all
     
  6. Gabe Noodle from Volvo

    Gabe Noodle from Volvo L3: Member

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    It could be stuck in orthographic projection mode rather than prespective. It would have a very similar effect, but I may just be over analysing this.
     
  7. Kazamaki

    Kazamaki L1: Registered

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    If that's the case would the view be switching back to normal when I go to another view? If so how would I fix that?
     
  8. Gabe Noodle from Volvo

    Gabe Noodle from Volvo L3: Member

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    I have no clue why that would happen, all I know is that hammer can use orthgraphic projection and that it would produce a similar effect.
     
  9. Kazamaki

    Kazamaki L1: Registered

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  10. Gabe Noodle from Volvo

    Gabe Noodle from Volvo L3: Member

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    It looks as if it's rendering in full screen, but displaying it in a s,aller window. Try making the viewport fullscreen and see if the issue persists.
     
  11. Kazamaki

    Kazamaki L1: Registered

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    When I go fullscreen it does appear to fix it, do you know how to stop it displaying in fullscreen in the smaller window?
     
  12. Pocket

    aa Pocket func_croc

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    Maybe your video driver has some weird thing that auto-scales the FOV so you have more peripheral vision in fullscreen than in windows? I've never heard of such a feature, but I've often felt that automatically bumping up the FOV when I go fullscreen in Minecraft would be cool because more of the game is in my peripheral vision IRL.