vesuvius

Discussion in 'Map Factory' started by Gonfin, Jul 24, 2010.

  1. Gonfin

    Gonfin L2: Junior Member

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    koth map with a twist:
    as one teams timer counts down, the other team gets better access to the point.


    looking for feedback on:
    timers (longer?)
    captimes (faster?)
    healh/ammo packs (smaller/bigger/number)

    etc.
     
    Last edited: Mar 19, 2011
  2. royalkiller

    royalkiller L1: Registered

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    Looks really nice. The idea with the opening paths is great to. I ran around and saw some glitches with the displacements, you can look through some small holes out to the skybox. And imo the area around the point need to be more neutral. And the last thing, It would be nice, if you could make an effect or something else, when one team wins, maybe an explosion or something or why the counting thermometres?

    royalkiller
     
  3. Gonfin

    Gonfin L2: Junior Member

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    i will be working on the texturing for the next release, as well as detailing.
    and yeah, the middle point will be textured a little differently
    the thermometers are what im usin to trigger the opening of the doors.
     
  4. royalkiller

    royalkiller L1: Registered

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    Yeah, I know, what you are using the thermometres for, but what about a steam effetct, when they reach critical temperatures. A big cool effect would give that map a kick. It is simply the same as in Nucleus. What would it be without the generator?

    royalkiller
     
  5. Gonfin

    Gonfin L2: Junior Member

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    interesting.
    ill look into that.
    thanks
     
  6. (-TN-) Ben2

    (-TN-) Ben2 L4: Comfortable Member

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    i was thinking electricity running up wires. then when it reaches top something overloads with power and explodes.
     
  7. honorum646

    honorum646 L6: Sharp Member

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    This reminds me of something..

    Edit: also, from what I see, the middle looks like it would be difficult to know which side is which. Maybe theirs a hidden sign I can't see, but I'm just putting it out there.
     
  8. FeartheMango

    FeartheMango L69: Deviant Member

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    For a map with a name I find impossible to pronounce, This looks awesome.
     
  9. Gonfin

    Gonfin L2: Junior Member

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  10. Gonfin

    Gonfin L2: Junior Member

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    an update is in the works expect something "soon"
     
  11. (-TN-) Ben2

    (-TN-) Ben2 L4: Comfortable Member

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  12. Gonfin

    Gonfin L2: Junior Member

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    new screenshots for the next version (should be posted by sunday)
     
  13. Gonfin

    Gonfin L2: Junior Member

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    New relese, beta 1

    changes:
    almost no dev textures
    timing changes
    detailing detailing detailing
     
  14. Gonfin

    Gonfin L2: Junior Member

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    an update is in the works
    should be out before mid april
     
  15. Gonfin

    Gonfin L2: Junior Member

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    b2

    beta 2 is out

    Opend up the cap point to increase mobility
    added an alternate route open at the start.
    simplified some timed doors