Very weird dark spots, cause of complex brushes?

Discussion in 'Mapping Questions & Discussion' started by Messing Around, May 24, 2017.

  1. Messing Around

    Messing Around L5: Dapper Member

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    Hey guys,

    My map still only has normal brush and light_environment
    But after compile it looks like this:

    [​IMG]

    It has leaks, but can they be the only problem? Or also because of all the brushes?
    Should I just ignore it and continuous, or what can I do to fix them?

    (I'm thinking about dropping it and make something simpler)
    Thanks
     
  2. Necrσ

    aa Necrσ

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    No, dark spots are caused by leaks in your map, which by the sounds of it you already know your map has. If I were you I would put the time into fixing it since that must have taken a considerable amount of time to make!

    If your unsure how to fix the leaks, a good place to start is to load the point file (map > load point file) and follow the red line as it shows you where the leak is
     
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  3. Messing Around

    Messing Around L5: Dapper Member

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    it's kinda funny, because when i loaded the point file, the red line looks like a racing map or something, it just go everywhere

    but i think i know where it leaked, gonna fix, thanks
     
  4. Pocket

    aa Pocket func_croc

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    That's a hell of a map you got there. Almost looks like something one might create as a Minecraft build, just to make it as big and complex as possible.
     
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  5. Kill_the_Bug

    Kill_the_Bug L14: Epic Member

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    I like the look of it :)
     
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