Very weird crash when exiting respawn rooms

Discussion in 'Mapping Questions & Discussion' started by Greaser Dan :D, Jul 15, 2009.

  1. Greaser Dan :D

    Greaser Dan :D L1: Registered

    Messages:
    40
    Positive Ratings:
    0
    So yeah, my map is coming along fine except for a crash that happens when you try to leave one of the respawn rooms.

    It only happens when you pass through the doorway on the way out, not when you go in and it only affects one of the spawns. I have no clue what is going on. There doesn't seem to be anything in the doorways in terms of triggers that might make it crash or anything, so I'm stumped.

    Does anyone know what's wrong?
     
  2. Ezekel

    Ezekel L11: Posh Member

    Messages:
    818
    Positive Ratings:
    244
    well... you could always try deleting it and replacing it with a copy of the other spawn door that is working.

    not much else i can suggest as i have no idea what you're using around the door... e.g. func_respawnvisualisers, displacements, etc. and i don't know how you've set up your door. (basically you've not given any specific info)
     
  3. Greaser Dan :D

    Greaser Dan :D L1: Registered

    Messages:
    40
    Positive Ratings:
    0
    Okay, well basically it's just a hole in the wall. No door, no func_respawnvisualisers or displacements. Nothing.

    Just a hole in the wall.

    I'll try moving the entire map over and see if it's just that one spot in the world causing it to crash.
     
  4. Greaser Dan :D

    Greaser Dan :D L1: Registered

    Messages:
    40
    Positive Ratings:
    0
    Double post, but EFF IT

    I fixed the problem. I think it had something to do with the walls the doorframe was in being a few units into the floor, but I don't know why that would cause the game to crash. I also took the entire map and moved it across the grid. So one of those two actions solved it.

    WHICH ONE, WE'LL NEVER KNOW