I've been looking around and have not yet found a decent vertex summary.It's the one tool I have yet to master, and would like some help if possible. I'm looking to make a curved ramp (like half a cylinder in terms of curve)?.What kind of object would I start with? Tried cube and cylinder without much luck.Is there a tutorial around that can enlighten me more than "here is a vertex drag it and does stuff"' which seems to be the case on all the YouTube videos/ tutorials I've found. Also could anyone explain the alt+e scaling function? Valve doesn't make it clear on the developer part of their site. Thanks for the help!