Vertex pulling-texture lock

Discussion in 'Mapping Questions & Discussion' started by DrSquishy, Oct 28, 2017.

  1. DrSquishy

    DrSquishy L8: Fancy Shmancy Member

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    How can I lock the textures when vertex dragging a brush? It shows the textures rotating to follow the brush when I am dragging but loses the rotation when I let go. How can I make it keep the rotation?
     
  2. Pocket

    aa Pocket func_croc

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    You can't, really. Either it's set to World alignment and stretches to line up with the X or Y axis, or it's set to Face and has a proper square aspect ratio but where it starts and ends is unpredictable. If you want it to line up with an adjacent face, click that face in the texture alignment dialog and then Alt-mouse2 on the target face. This will force the target face to use a square aspect ratio, if that matters.