1. squeezit

    squeezit L1: Registered

    Messages:
    5
    Positive Ratings:
    11
    Creator: Squeezit

    Beta Release of Verde For Testing purposes!


    Clearly, the map is not aesthetically finished, but its stable enough for a playable release! There will most definitely be a payload revision after its completely finished as a CP map.

    For now I'm curious to see what the community thinks and can actually play it hands on rather than just over measly screenshots.

    Things:

    • Clips need to be optimized for better movement and playability
    • Areaportals and hints will be added
    • Sounds will get fixed
    • Some overlays are buggy and those'll get fixed too
    • Red spawn interior is barren as fuck ad will get revamped soon
    • Displacements will get cleaned up and sewn
    • Maybe some more rooms/paths?
    • Patch the engie exploit atop the overpass (found by Ginsoldier)
    • yeah
    Also,please don't say there is too much green. Just paste "verde" into Google translate then give me a big hot kiss afterward.
     
    Last edited by a moderator: Sep 15, 2015
  2. JMaxchill

    JMaxchill L5: Dapper Member

    Messages:
    220
    Positive Ratings:
    64
    Obligatory "too much green".
    But seriously, I like the aesthetic you've got going, apart from the roofs which feel way too bright. Could those be toned back a bit?
     
  3. Suomimies55

    Suomimies55 there's a skeleton inside you right now.

    Messages:
    129
    Positive Ratings:
    141
    Well, like i said. This is not my map...
     
  4. killohurtz

    aa killohurtz Distinction in Applied Carving

    Messages:
    1,003
    Positive Ratings:
    1,155
    The creator of this map has a forum account here, so I will be reassigning the download to him.
     
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  5. MegapiemanPHD

    aa MegapiemanPHD Doctorate in Deliciousness

    Messages:
    942
    Positive Ratings:
    473
  6. SeanMcPhearless

    SeanMcPhearless L2: Junior Member

    Messages:
    91
    Positive Ratings:
    51
    I thought the whole 'greenwood' theme looked really neat. It definitely doesn't look like a generic TF2 map. however, some things I just felt maybe shouldn't have been green or as green as shows. but then again, its all personal preference.
     
  7. Muddy

    Server Staff Muddy Muddy

    Messages:
    2,387
    Positive Ratings:
    4,219
    I do think there is a tad too much green there. If the greens were made darker it would be perfect.
     
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  8. Ynders

    aa Ynders absolutely gormful

    Messages:
    403
    Positive Ratings:
    519
    IMO it mostly looks good, apart from the green rooves. Those are just unnecessarily green, like someone poured paint on them. It would probably look better just to use stock roof textures.
     
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