Using Trigger_teleport

Discussion in 'Mapping Questions & Discussion' started by MoonFox, Oct 25, 2015.

  1. MoonFox

    MoonFox L10: Glamorous Member

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    In a problem I ran into trying to make a useful spawn, it turns out I made it too far from a flank path, so I decided to try out the Trigger_teleport to shorten the distance... how do I properly set it up
     
  2. R0GAN

    R0GAN L1: Registered

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    You're gonna want 2 things:
    a. A trigger brush.
    b. A teleport destination entity

    If I remember right, the teleport destination entity is info_teleport_destination. Place one of those down where you want it, raise it a little off the ground and give it a name. Then, make a brush where you want to teleport from, texture it with 'trigger', select it and press CTRL + T. From the drop down options, choose trigger_teleport. Press enter, then select the name of the teleport destination entity as its remote destination.
    It should then work.
     
  3. theatreTECHIE

    aa theatreTECHIE Yet another Techie for the net...

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    Remember to tick the 'clients' flag, or the teleport won't affect players.
     
  4. worMatty

    aa worMatty Repacking Evangelist

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    Colt you are asking a lot of questions that can easily be answered by doing a search on the forum, or on Google, or going to the Valve SDK Wiki and looking at the pages for each entity. Try to do some research for yourself.
     
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  5. MoonFox

    MoonFox L10: Glamorous Member

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    for what ever I have an irrational inability to do research... must of been the ridiculous number of projects we had to do all school life... fucking 107... I am so fed up with research projects that I don't research anything... unless no one else knows then I move on... this is why I sleep 75% of the day and map/game the other quarter... and thanks ROGAN
     
  6. MoonFox

    MoonFox L10: Glamorous Member

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    (btw that was all senior/junior year...)
     
  7. killohurtz

    aa killohurtz Distinction in Applied Carving

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    So you refuse to touch Google and want to be spoonfed information just because school gave you a hard time. Are you serious
     
  8. MoonFox

    MoonFox L10: Glamorous Member

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    Actually no... I actually feel like it's all too much effort... We had to go out to the library, do Google and specifically go out and look at archives... I have no idea how chat became this way... Curse you Internet... But no, never spoon fed, mostly beaten over the head... Forced to take AP classes... Only had 2 classes that were not, lunch and math
     
  9. MoonFox

    MoonFox L10: Glamorous Member

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    Hindsight is always 20/20

    And I'd rather be sleeping
     
  10. Muddy

    Server Staff Muddy Muddy

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    You don't have to go to a library and look at archives to find out how to use an entity in Hammer. (I'm not entirely certain there even are any physical books about using Hammer.) Just look up trigger_teleport on the developer wiki. Here's a link to the wiki.

    Also, here's the entire Team Fortress 2 section. It's a tad outdated but it can still teach you a lot about mapping.
     
  11. worMatty

    aa worMatty Repacking Evangelist

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    I understand that school can be boring, frustrating, etc. But you should not feel that way about learning about your hobbies and interests. The people who have made the tutorials and guides that you prefer not to look for, made them easy to follow, so people like you and me can learn really easily. Whenever you ask a question, you are asking us to virtually copy bits of these guides in to the forum, piece by piece. You must try to find out things for yourself, because if you refuse to help yourself, people will stop helping you.

    When challenged, you seem to spend more effort blaming your life circumstances than you do trying to solve your problems. Please understand that this is frustrating for us because we want you to get better, but we know that your technical comprehension will improve so much if you learn how to find the answers for yourself. YouTube is a great place for tutorials if you don't like reading text.
     
  12. MoonFox

    MoonFox L10: Glamorous Member

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    As far as it's worth... I have the entirety of the wiki's tf2 resources... I use it on a regular basis... And well... I come here after I look there... Often I come here to ask trivial thighs or look to solve problems in design... And I like sleep... I also got a new rubber duck... I am a happy fox (don't ask why...)
     
  13. zahndah

    aa zahndah professional letter

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    I had the same problem, so I typed in google 'Hammer trigger_teleport' and then 5 minutes later it was working. Its less typing than making a thread.
     
  14. MoonFox

    MoonFox L10: Glamorous Member

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    You've proven your point
     
  15. Empyre

    Empyre L6: Sharp Member

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    It is also faster because you don't have to wait for somebody to answer.
     
  16. MoonFox

    MoonFox L10: Glamorous Member

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    guys, I get it
     
  17. tyler

    aa tyler snail prince, master of a ruined tower

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    Yeah, I don't really care about this. If you want to map, you need to put some effort into learning on your own. This is not some an easy thing to do. People get paid lots of money to do this, because it's a specialized skill that takes lots of time, practice, and training to learn. If you are too burnt out by school or whatever to look at the dev wiki, I have no sympathy for you. To me, that just means you don't want to make maps that much.

    I did most of my mapping while working 60+ hours weekly (I ran a small business for 3 years before quitting recently) and still ran weekly gamedays. Now I'm back again, running gamedays, mapping, imps, and helping people on the forums, while being in university full time and while also being a teaching assistant. Not to mention seeing my actual friends face to face! If I have time to do anything, you have time to look at a wiki and have a little patience with yourself.

    People have written these long guides and tutorials and created these videos for a reason. That reason is because much of the technique and theory behind mapping for TF2/Source cannot be condensed into a single post very easily. Most people are just regurgitating what they read on the wiki anyway; save yourself some time and don't bother waiting for their replies.
     
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  18. MoonFox

    MoonFox L10: Glamorous Member

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    refer to previous notion... I get it... and honestly, mapping may be a hobby, but it keeps me busy in between life's moments...