US Gameday - Sunday 27th Nov

Discussion in 'Server Events' started by theharribokid, Nov 25, 2011.

  1. theharribokid

    aa theharribokid

    Messages:
    867
    Positive Ratings:
    839
    Where:
    TF2Maps.net Official Server: 70.42.74.31:27015
    Gameday Host: TheHarriboKid


    When:
    Event will begin at:
    Central European: 11:00 PM
    UK: 10:00 PM
    Eastern: 5:00 PM
    Central: 4:00 PM
    Mountain: 3:00 PM
    Pacific: 2:00 PM
    Click for other zones.

    Map List:
    Time Played Map Name Author Download Thread
    30 cp_wetstone_a3_3 re1wind Dropbox (.bz2) Thread
    15 ctf_freehold_event Another Bad Pun TF2maps (.bz2) Thread
    30 pl_crash_a12 Crash Offsite (.bz2) Thread
    15 ctf_concrete_a1 The Joker TF2maps (.zip) Thread
    30 cp_evergreen_a5 Ravidge Dropbox (.bz2) Thread
    15 cp_energy_a10 SirRaffi TF2maps (.bz2) Thread


    Map Pack:
    USGameday27thNov.rar - Uploaded

    Rules for Map Submitters:
    The map must be playable. This means fully functional objective system, proper spawns, not fullbright, etc.
    __The purpose of this testing is to help authors refine their designs, not catch newbie bugs.
    Filename must be versioned. (ctf_example_a1.bsp, not ctf_example.bsp)
    __Do not rename a bsp after compile. The vmf must be renamed before compile.
    Filename must be all lowercase. (ctf_example_a1.bsp, not CTF_Example_A1.bsp)
    __Our Linux servers don't work with uppercase names.
    Map must be in development, finished maps do not require testing.
    Map may not use a point_servercommand to alter any variables.
    Map must be designed for standard play.

    __This means no melee, class restricted, too small for 24 players, or otherwise gimmicky maps.
    You may NOT reserve a submission without a download.
    • If an author has more than one map they want tested, they must be submitted to separate days.
    Non-compliance with rules will result in rejection of the submission.


    Submission Format:
    • Exact Map Filename (ctf_example_a4)
    • TF2Maps.net file ID number, OR url to offsite download.
    __BZ2 compressed files are greatly appreciated to save time for the host.
    __May not be a hosting site like mega-upload (wait times, codes, excessive ads, etc).
    • TF2Maps.net discussion thread number.
    __The scheduling system uses this number, I need it, not the post number.
    If your submission is a single stage out of a multi-stage map, please mention this. (orphaned stage)
    If you are a donator with upload abilities, please say if you have already uploaded the map.

    Testing options:
    A time extension may be requested for mature non-arena maps in need of fine tuning (this includes orphaned stages).
    A specific time slot: Available time & your time zone.
    __Only use if you aren't available for the whole testing period and wish to attend your map.
    Would you like the SourceTV demo of the test?
    __These are automatically recorded at all times so there's no need to ask any more :thumbup:.

    Information
    • First come first serve, until the 2 hour period is filled.
    • Maps will get 30 minutes playtime, KotH gets 20, Arena and orphaned stages get 15.
    • Last map can exceed the limit so long as most of the testing happens within the 2 hour period (30 minute test starting at 7:40 is allowed, 30 minute test starting at 7:50 isn't)
    • You can keep the same TF2Maps.net file number by clicking edit on your file's page and then simply putting a new file in the upload box. This makes it easier for you (don't have to update all your links), easier for me, and less clutter on the site. (picture)
     
    Last edited by a moderator: Aug 29, 2015
  2. The Joker

    The Joker L1: Registered

    Messages:
    7
    Positive Ratings:
    0
    Map name: ctf_concrete_a1
    TF2Maps.net File ID #: 4961
    Thread Number: 18393
     
  3. Jeremy

    Jeremy L11: Posh Member

    Messages:
    829
    Positive Ratings:
    299
    cp_energy_a10
    Thread: 17967
    Download: 4885
    Orphaned stage.

    Damn I've been entering a lot of gamedays recently.
     
  4. Crash

    aa Crash func_nerd

    Messages:
    3,191
    Positive Ratings:
    5,017
    pl_crash_a12
    Thread: 18146
    Download: Here
    Time: Early on please.

    First two stages of a (later to be) 3 stage map. If I could get a half hour, I would appreciate it.
     
  5. Ravidge

    aa Ravidge Grand Vizier

    Messages:
    1,544
    Positive Ratings:
    2,517
    Name: cp_evergreen_a5
    dl: here (already uploaded)
    thread: 18367
     
  6. Another Bad Pun

    Server Staff Another Bad Pun punished nerd

    Messages:
    594
    Positive Ratings:
    1,284
    ctf_freehold_event
    Thread:17644
    Download:4934
    Time: Second please


    Important Note: You can capture the flag on this map, but not like on 2fort. Instead of bringing it back to your intel room, you need to bring it to the capture zone in front of spawn. Its an experimental thing, some members suggested that I try it. :)
     
  7. re1wind

    aa re1wind

    Messages:
    644
    Positive Ratings:
    592
    Last edited: Nov 26, 2011
  8. theharribokid

    aa theharribokid

    Messages:
    867
    Positive Ratings:
    839
    • Thanks Thanks x 1
  9. theharribokid

    aa theharribokid

    Messages:
    867
    Positive Ratings:
    839
    • Thanks Thanks x 1