US Gameday - Sunday 16th Dec

Discussion in 'Server Events' started by theharribokid, Dec 14, 2012.

  1. theharribokid

    aa theharribokid

    Messages:
    867
    Positive Ratings:
    839
    Where:
    TF2Maps.net Official Server: 70.42.74.31:27015
    Gameday Host: TheHarriboKid


    When:
    Event will begin at:
    Pacific (PDT) : 1:00 PM
    Mountain (MDT) : 2:00 PM
    Central (CDT) : 3:00 PM
    Eastern (EDT) : 4:00 PM
    UK : 9:00 PM
    Central Europe: 10:00 PM
    Aus Western (AWST) : 4:00 AM
    Aus Central (ACST) : 5:30 AM
    Aus Eastern (AEST) : 6:00 AM
    Click here for other Timezones

    Map List:
    Time Played Map Name Author Download Thread
    30 cp_morras_castle_test5 Sergis Dropbox (.bz2) Thread
    30 cp_edifice_a3 PDT Dropbox (.bz2) Thread
    20 koth_division_a1 Roflman Dropbox (.bz2) Thread
    20 koth_rerailbridge_a1 Eyce TF2maps (.zip) Thread
    30 cp_pinnacle_a1 Tarry H Sruman Dropbox (.bz2) Thread


    Map Pack:
    Gameday16thDec.rar - Uploaded

    Rules for Map Submitters:
    The map must be playable. This means fully functional objective system, proper spawns, not fullbright, etc.
    __The purpose of this testing is to help authors refine their designs, not catch newbie bugs.
    Filename must be versioned. (ctf_example_a1.bsp, not ctf_example.bsp)
    __Do not rename a bsp after compile. The vmf must be renamed before compile.
    Filename must be all lowercase. (ctf_example_a1.bsp, not CTF_Example_A1.bsp)
    __Our Linux servers don't work with uppercase names.
    Map must be in development, finished maps do not require testing.
    Map may not use a point_servercommand to alter any variables.
    Map must be designed for standard play.

    __This means no melee, class restricted, too small for 24 players, or otherwise gimmicky maps. However, Medieval maps will be allowed under decision of gameday host.
    You may NOT reserve a submission without a download.
    • If an author has more than one map they want tested, they must be submitted to separate days.
    Non-compliance with rules will result in rejection of the submission.


    Submission Format:
    • Exact Map Filename (ctf_example_a4)
    • TF2Maps.net file ID number, OR url to offsite download.
    __BZ2 compressed files are greatly appreciated to save time for the host.
    __May not be a hosting site like mega-upload (wait times, codes, excessive ads, etc).
    • TF2Maps.net discussion thread number.
    __The scheduling system uses this number, I need it, not the post number.
    If your submission is a single stage out of a multi-stage map, please mention this. (orphaned stage)
    If you are a donator with upload abilities, please say if you have already uploaded the map.

    Testing options:
    A time extension may be requested for mature non-arena maps in need of fine tuning (this includes orphaned stages).
    A specific time slot: Available time & your time zone.
    __Only use if you aren't available for the whole testing period and wish to attend your map.
    Would you like the SourceTV demo of the test?
    __These are automatically recorded at all times so there's no need to ask any more :thumbup:.


    Information
    • First come first serve, until the 3 hour period is filled.
    • Maps will get 30 minutes playtime, KotH/CTF/SD gets 20, Arena and orphaned stages get 15.
    • Last map can exceed the limit so long as the testing starts within the 2 hour period
    • You can keep the same TF2Maps.net file number by clicking edit on your file's page and then simply putting a new file in the upload box. This makes it easier for you (don't have to update all your links), easier for me, and less clutter on the site. (picture)
    • Any maps that have been tested in the previous Gamedays that week (regardless of version/changes) will be given lower priority over other maps submitted to said test

    Going to let the test be an hour longer than I usually do because why not
     
    • Thanks Thanks x 2
    Last edited by a moderator: Aug 29, 2015
  2. Eyce

    Eyce L6: Sharp Member

    Messages:
    370
    Positive Ratings:
    225
  3. phi

    aa phi Let Pain Be Your Guide

    Messages:
    805
    Positive Ratings:
    1,651
  4. Roll

    aa Roll -in a daze-

    Messages:
    104
    Positive Ratings:
    177
    Last edited: Dec 16, 2012
  5. Tarry H Sruman

    Tarry H Sruman Large Orphanage Proprietor

    Messages:
    871
    Positive Ratings:
    1,010
    I don't have the new version ready, since my changes involve a lot of geo work and I spent too much time building the Hoover Dam, but I'd like another playtest. Drop this from the list first if there are too many maps.

    cp_pinnacle_a1
    Thread
    Download
    Don't care. Low priority.

    Already on the server.
     
    • Thanks Thanks x 1
  6. Sergis

    aa Sergis L666: ])oo]v[

    Messages:
    1,871
    Positive Ratings:
    1,245
  7. nightwatch

    aa nightwatch

    Messages:
    640
    Positive Ratings:
    485
    Hoover Dam? I'm excited.
     
  8. henke37

    aa henke37

    Messages:
    1,946
    Positive Ratings:
    461
    The image links are 404.
     
  9. theharribokid

    aa theharribokid

    Messages:
    867
    Positive Ratings:
    839
  10. theharribokid

    aa theharribokid

    Messages:
    867
    Positive Ratings:
    839
    • Thanks Thanks x 2