US Gameday - Saturday October 18th

Discussion in 'Server Events' started by Egan, Oct 17, 2014.

  1. Egan

    aa Egan

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    Where:
    TF2Maps.net Official US Server: usa.tf2maps.net:27015
    Gameday Host: Egan


    When:
    Event will begin at:
    Saturday, October 18th 2014 - 5:00PM EDT
    Click here for other Timezones

    Map List: (Closed)
    Time Played Map Name Author Download Thread Notes
    20 koth_outskirts_a1 Aman ZIP 23440
    20 koth_nikori_a12 Fantasmos BZ2 23392
    25 ctf_redbread_a2 HQDefault ZIP 23464 time extend
    20 koth_gravelmine_a4 Eatable BZ2 21684
    30 cp_ironside_a05 Inqwel BZ2 23003
    20 cp_2000_a2 SPAMSPAMSPAM BZ2 12345 single stage


    Map Pack: Download.

    Event Rules and Information (link)

    If there's something specific you want feedback on in your map, write so a line below the rest of your submission, and I'll try to announce it sometime during the round. (Eg: Do the respawn times feel fair?)

    I'll keep playing maps past the end of the gameday as long as I feel like playing TF2 (usually at least 3 more maps from the end). If there is another VIP / Admin on then they can take my place as host, if they are available to do so. Also, sorry for the two day-delay. I figured I was going to wait a day until after the EU gameday thread went up - which never went up - but then I just forgot yesterday since I didn't set any new calendar notices.
     
    • Thanks Thanks x 2
    Last edited by a moderator: Aug 29, 2015
  2. Moonfixer

    Moonfixer L5: Dapper Member

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    koth_outskirts_a1
    Thread: 23440
    Download: http://tf2.gamebanana.com/maps/download/183116

    In addition to the normal feedback I have been debating whether or not the far left route from spawn should be done away with or repurposed in some fashion. Thanks in advance.
     
    Last edited: Oct 18, 2014
  3. Fantasma

    aa Fantasma

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    Last edited: Oct 17, 2014
  4. HQDefault

    aa HQDefault ...what

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  5. Eatable

    Eatable L1: Registered

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    Last edited: Oct 17, 2014
  6. Inqwel

    Inqwel L6: Sharp Member

    Messages:
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    cp_ironside_a05
    Thread: 23003
    Download: 5872
     
  7. Bunbun

    aa Bunbun Gay sex slave

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  8. PC's_Frank

    PC's_Frank L4: Comfortable Member

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    pl_siege_a12

    Download:http://forums.tf2maps.net/downloads.php?do=file&id=5849&act=down

    Thread:http://forums.tf2maps.net/showthread.php?t=23111

    Aside from general feedback, there are some specific things I would like to know. For example, I am wondering if I should move RED's initial spawn to the sign labeled "keep out." Second, should I move BLU's final spawn to the sign labeled "wet paint?" Third, I set up the catwalk dividing the final chokepoint to give BLU a risky but viable means of reaching the cart should it be too far ahead of them. But, I'm worried about RED abusing it. I am wondering if it would be better off pushed up against the building to the left. Finally, if this version is more fun than the last, would it be prudent to upgrade the map to "beta" status, or should it remain in "alpha?"
     
    Last edited: Oct 17, 2014
  9. DannyRand

    DannyRand L2: Junior Member

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    pl_goldblum_a9
    Download
    Thread: 22965

    Edit: Updated to a9 as of 12:20 PST

    Thanks Egan!
     
    Last edited: Oct 18, 2014
  10. ZeSpice

    ZeSpice L2: Junior Member

    Messages:
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    koth_spoil_a11
    Download: .BZ2
    Thread: 22844
    One more test for this version before i make final changes to layout and start artpass it.
    I would like to hear about some comparison between this version and a10.
     
    Last edited: Oct 18, 2014
  11. Waffe

    Waffe L4: Comfortable Member

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    Last edited: Oct 18, 2014
  12. Tunas

    Tunas L3: Member

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  13. DannyRand

    DannyRand L2: Junior Member

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    Updated Goldblum, edited my first post but anyway:

    pl_goldblum_a9
    Thread
    Download
     
  14. ThrowingPie

    ThrowingPie L1: Registered

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  15. Egan

    aa Egan

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    • Thanks Thanks x 4
    Last edited by a moderator: Aug 29, 2015
  16. Moonfixer

    Moonfixer L5: Dapper Member

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    Sorry to bother you but when i tried to view the demo i get the error bad inline model number 18 error. I looked for a solution but didn't find one.
     
  17. Egan

    aa Egan

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    Oh sorry I didn't even notice your message. That is an unfortunately common and terrible bug with demos in source games, sometimes they will become corrupt. It happens to people with replays a lot (because people view more replays than demos). I've looked into it myself for a couple hours only a few weeks ago and I couldn't find a solution. :(