US Gameday - Friday October 30

Discussion in 'Server Events' started by tyler, Oct 29, 2015.

  1. tyler

    aa tyler snail prince, master of a ruined tower

    Messages:
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    3,980
    Where:
    TF2Maps.net Official US Server: usa.tf2maps.net:27015
    Gameday Host: tyler ☂

    When:
    Event will begin at Friday, October 30 2015 - 1:00PM PST
    Click here for other Timezones
    Time converter at worldtimebuddy.com

    Map List: (Closed)
    Time Played Map Name Author Download Notes
    20 cp_twostep_a3 about drew Download author is aware it's too gloomy/dark in spots
    30 pl_smissmaseve_a10b Uncuepa Download notes
    20 koth_constant_a2 MaccyF Download notes
    30 pl_corrode_rc Leminnes Download Focus: The layout and such is mostly done for this map. This would primarily be for bug testing. I'm also open to changing the locations of doorways and other more minor stuff.
    20 koth_shipyard_b5 ___man Download notes
    20 ctf_canyonpass_a5 ProcrastinatorN Download notes
    20 koth_moorage_a3 Mikroscopic Download notes
    30 cp_intrusion_a1 Davekillerish Download Looking for layout feedback, and notes on HP and AMMO placement and size. Also, spawn times, and the cap event on B, does it happen to quick?
    15 arena_sacrifice_a7 YM Download notes
    30 pl_ym2k15_a14 YM Download notes


    Map Pack: DOWNLOAD

    Event Rules and Information (link)

    Other Gameday Rules:
    1. I will prioritize maps that have not been played in whichever gameday was last.
    2. If there's something specific you want feedback on in your map, write a line below the rest of your submission. (Example: Do the respawn times feel fair?)
    3. I may keep playing maps after the end of the gameday. If there is another VIP/Admin on then they can take my place as host, if they are available to do so.
    4. At the end of each map I'll have a 2 minute bonus round for feedback: people with feedback can join spec and use the !gf & !fb commands, and people without feedback can just play for a small while before the map changes.
     
    Last edited: Oct 30, 2015
  2. about drew

    about drew L1: Registered

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    Positive Ratings:
    6
    ctf_twostep_a3

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    Many things have changed. I want opinions on everything. I want to learn as much as possible.

    Also, I wish I had changed it before, but it's still a little gloomy and I didn't intend that. Just maybe make a statement about the fact that I know it's a little dark in my map.
    Maybe I don't need feedback on that.
     
    Last edited: Oct 30, 2015
  3. Uncuepa

    aa Uncuepa

    Messages:
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  4. Turnip

    aa Turnip The 80s Vegetable

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    • Thanks Thanks x 1
    Last edited: Oct 29, 2015
  5. Hyperion

    aa Hyperion L16: Grid Member

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    Question: if I have MvM map, can I get it tested in gamedays? I think both servers could be in use but even then there could be only 12 players

    E: Yeah, but my point was would it be possible to use both servers?
     
    Last edited: Oct 29, 2015
  6. tyler

    aa tyler snail prince, master of a ruined tower

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    No. Read the rules again.
     
  7. tyler

    aa tyler snail prince, master of a ruined tower

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    OK, first of all, if you're going to reply to someone don't edit your previous post that they've already quoted. I only saw this so soon because I came back to check something.

    Second, no. MVM requires specific configurations and launch parameters. Not only can I not change them (since I'm no longer staff) but I also don't want to. Ask Turbo Lover in chat and/or join this group. I don't know what all the options are for testing MVM maps lately. It's not possible for gameday, though.
     
  8. MaccyF

    aa MaccyF Notoriously Unreliable

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  9. ___man

    ___man L1: Registered

    Messages:
    22
    Positive Ratings:
    1
  10. Mikroscopic

    aa Mikroscopic

    Messages:
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    Positive Ratings:
    605
  11. Leminnes

    aa Leminnes

    Messages:
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    pl_corrode_rc

    Thread
    Download

    Focus: The layout and such is mostly done for this map. This would primarily be for bug testing. I'm also open to changing the locations of doorways and other more minor stuff.
     
  12. ProcrastinatorN

    ProcrastinatorN L1: Registered

    Messages:
    10
    Positive Ratings:
    2
  13. YM

    aa YM LVL100 YM

    Messages:
    7,099
    Positive Ratings:
    5,742
  14. tyler

    aa tyler snail prince, master of a ruined tower

    Messages:
    5,033
    Positive Ratings:
    3,980
    Map List: (Closed)
    Time Played Map Name Author Download Notes
    20 cp_twostep_a3 about drew Download author is aware it's too gloomy/dark in spots
    30 pl_smissmaseve_a10b Uncuepa Download notes
    20 koth_constant_a2 MaccyF Download notes
    30 pl_corrode_rc Leminnes Download Focus: The layout and such is mostly done for this map. This would primarily be for bug testing. I'm also open to changing the locations of doorways and other more minor stuff.
    20 koth_shipyard_b5 ___man Download notes
    20 ctf_canyonpass_a5 ProcrastinatorN Download notes
    20 koth_moorage_a3 Mikroscopic Download notes
    30 cp_intrusion_a1 Davekillerish Download Looking for layout feedback, and notes on HP and AMMO placement and size. Also, spawn times, and the cap event on B, does it happen to quick?
    15 arena_sacrifice_a7 YM Download notes
    30 pl_ym2k15_a14 YM Download notes

    Map Pack: DOWNLOAD

    @___man It's better to just upload a bsp, you don't need the other stuff (and especially not your vmf!). Thanks for submitting properly though and the map looks improved already :)
    @MaccyF Please just repack, no need to bzip after or instead. I suggest following YM's suggestion and making a .bat file (explained in the thread, linked via rules).

    We're playing everything today because I want to do Corrode and YM2K15 so some of you later entrants got lucky. ;) Schedule is arranged chiefly to break up game modes.
     
    • Thanks Thanks x 1
  15. ___man

    ___man L1: Registered

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    -snip, just realized the gameday was extended-

    also yeah, I understand i didnt need the VMF, that was just the same zip file i puushed to some friends for them to take a look at it, in and outside of hammer.
     
  16. tyler

    aa tyler snail prince, master of a ruined tower

    Messages:
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    Positive Ratings:
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    ctf_twostep http://feedback.tf2maps.net/map/cp_twostep_a3/ ps fix your filename ;)
    pl_smissmaseve http://feedback.tf2maps.net/map/pl_smissmaseve_a10b/
    koth_constant http://feedback.tf2maps.net/map/koth_constant_a2/
    pl_corrode http://feedback.tf2maps.net/map/pl_corrode_rc/
    koth_shipyard http://feedback.tf2maps.net/map/koth_shipyard_b5/
    ctf_canyonpass http://feedback.tf2maps.net/map/ctf_canyonpass_a5/
    koth_moorage http://feedback.tf2maps.net/map/koth_moorage_a3/
    cp_intrusion http://feedback.tf2maps.net/map/cp_intrusion_a1/
    arena_sacrifice http://feedback.tf2maps.net/map/arena_sacrifice_a7/
    pl_ym2k15 http://feedback.tf2maps.net/map/pl_ym2k15_a14/

    Lots of good discussion in the demos today, so please watch those!

    Unfortunately Corrode crashed partway during testing, I believe from too many edicts, so the demo will cut off. Also, the server crashed during the feedback round for Shipyard, sorry about that, but on the bright side it isn't your fault (like it is with Corrode :p).

    Demos might take a while to render. Thanks for submitting everyone, it's fun to watch your maps mature :)
     
    • Useful Useful x 1
  17. about drew

    about drew L1: Registered

    Messages:
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    Positive Ratings:
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    I realized I named it cp again after I posted. I am filled with chagrin.

    Edit: also thanks to everyone for the feedback. I'm always filled with inspiration when I see that people are genuinely interested in something I've made.