US Gameday - Friday 5th August

Discussion in 'Server Events' started by Muddy, Aug 4, 2016.

  1. Muddy

    Server Staff Muddy Muddy

    Messages:
    2,387
    Positive Ratings:
    4,220
    Where:
    TF2Maps.net Official US Server: steam://connect/70.42.74.31:27015
    Gameday host: Muddy

    When:
    Friday 5th of August, 7pm EDT (12am BST)
    Timezone converter

    Map List:
    Map Author Download Notes
    dom_hightower_a3 djdogewizard TF2M uploaded
    cp_catwalk_a5c Kataiser TF2M uploaded;The CP2 area needs some work, I just need to know what exactly needs changing. Also, pickup locations/sizes.
    koth_toto_a5 Void Dropbox uploaded
    cp_amber_a2 SS11X TF2M Would like feedback on the new last and the opened up Lobby area. As well as spawn times for attacking and defending and if the transition between mid and 2nd should be shortened as well as the new path between upper and mid route.
    cp_groan_a2 halfcircle TF2M uploaded
    cp_keylogger_a2 ibex TF2M -
    cp_delivery_a9 Stickface TF2M looking for final point feedback and suggestions
    cp_namehere_a1 blucheese TF2M -
    ctf_rift_b12 Ynders TF2M uploaded
    koth_kemptown_b7 Muddy TF2M uploaded; Mainly checking framerate
    cp_drorange_a2 Dr. Orange TF2M -
    koth_oakvale_b2 Jeddyk TF2M uploaded
    koth_uma_a1c Umaroth-24 TF2M I would like to know if the inside areas now feel less cramped
    koth_elevator_a1 Flanker TF2M -
    koth_forest_a1 Lord_Melon TF2M -
    arena_notbyre_a1 TMB TF2M uploaded
    cp_palenque_a15 MeagpiemanPHD TF2M -
    koth_obsession_a4 ToxicRave TF2M -
    pl_improvised_a2 Nathan TF2M -

    Map pack: https://www.dropbox.com/s/ygk4t6esuyhl5v6/us-gameday-5-8-16.zip?dl=0

    Submission Rules:
    Please use this format for submitting maps:

    Code:
    Map name: (provide the full filename, e.g. cp_example_a1)
    Author(s):
    Thread: (optional, if your map doesn't have a thread)
    Download: (TF2M or Dropbox downloads preferred)
    Notes: (optional)
    
    (Also, if the map is already uploaded, please say so.)

    • Your map must be fully playable.
    • Filename must be versioned.
      • e.g. 'cp_example_a1', not simply 'cp_example'
    • Filename must be entirely in lowercase.
      • 'cp_example_a1', not 'CP_Example_A1' - capital letters break Linux servers.
    • Please repack your map before uploading.
      • I don't want to download a bunch of 50mb maps and neither does anybody else.
    • One map per author please!
      • Self-explanatory.
    If your submission breaks any of these rules, your map will be rejected.

    All gamemodes are accepted, with the exception of Mann vs. Machine and non-serious gamemodes such as surf, trade, mge etc.

    Other notes:
    • CP, PL and TC maps will be played for 30 minutes, Arena for 15 minutes, and every other gamemode will get 20 minutes. (I can extend this if necessary)
    • At the end of each map I will also be running a two-minute 'feedback round', during which people are invited to switch to Spectator mode to fly around and leave feedback (or continue playing if they so choose).
    • Submissions will close an hour before the gameday is due to start.
    • Maps are generally run in the order they are submitted, but if you'd like your map to be played at a certain time please let me know and that can be arranged. Also let me know if there's anything specific you'd like feedback on, e.g. spawn times, scale, detailing etc. and I will pass this onto everyone on the server.
    • It is not required for you to attend the gameday if you submit a map.
    If you have any questions, feel free to PM me on the forums or on Steam.
     
    • Thanks Thanks x 2
    Last edited: Aug 5, 2016
  2. djdogewizard

    djdogewizard L1: Registered

    Messages:
    26
    Positive Ratings:
    3
    Last edited: Aug 4, 2016
  3. Kataiser

    Kataiser L1: Registered

    Messages:
    47
    Positive Ratings:
    3
    I already had this version of the map tested on the previous gameday (EU). Can I still test it now, or do I have to wait until I release the next version? (I would PM you but I'm dumb and can't figure out how)

    EDIT: Welp, here it is anyway. Hopefully the demo works this time.

    Map: cp_catwalk_a5c
    Author: Kataiser
    Download: http://tf2maps.net/downloads/catwalk.1393/download?version=4887
    Thread: http://tf2maps.net/threads/catwalk.27573/
    Notes: The CP2 area needs some work, I just need to know what exactly needs changing. Also, pickup locations/sizes.
     
    Last edited: Aug 4, 2016
  4. Void

    aa Void Local Man Unable To Map, Sources Say

    Messages:
    1,822
    Positive Ratings:
    2,723
  5. shadowslasher11

    aa shadowslasher11

    Messages:
    392
    Positive Ratings:
    325
  6. halfcircle

    halfcircle L1: Registered

    Messages:
    13
    Positive Ratings:
    2
  7. ibex

    aa ibex

    Messages:
    255
    Positive Ratings:
    369
    Map: cp_keylogger_a2
    Thread
    Download
    Notes: Don't be afraid to rtv if the spawntimes don't work, really just need a demo (so yay for US server).
     
  8. Stickface

    Stickface L1: Registered

    Messages:
    45
    Positive Ratings:
    4
    Map: cp_delivery_a9
    Author: Stickface
    Thread
    Download
    Notes: looking for final point feedback and suggestions
     
  9. blucheese

    blucheese L1: Registered

    Messages:
    5
    Positive Ratings:
    0
  10. Ynders

    aa Ynders absolutely gormful

    Messages:
    403
    Positive Ratings:
    519
    ctf_rift_b12
    Author: Ynders
    Thread
    Notes: Already uploaded, can take low priority because it's beta and has already been tested once.
     
  11. Muddy

    Server Staff Muddy Muddy

    Messages:
    2,387
    Positive Ratings:
    4,220
  12. Dr. Orange

    Dr. Orange L6: Sharp Member

    Messages:
    368
    Positive Ratings:
    278
  13. Muddy

    Server Staff Muddy Muddy

    Messages:
    2,387
    Positive Ratings:
    4,220
    For the record, it's totally fine to test your map multiple times. I might give it lower priority though, as most other maps submitted here haven't been tested at all yet; depends on how many maps get submitted by the deadline.
     
    • Thanks Thanks x 1
    • Agree Agree x 1
  14. Jeddyk

    Jeddyk L1: Registered

    Messages:
    13
    Positive Ratings:
    13
  15. Umaroth-24

    Umaroth-24 L2: Junior Member

    Messages:
    63
    Positive Ratings:
    33
  16. Nathan

    Nathan L1: Registered

    Messages:
    29
    Positive Ratings:
    1
    Last edited: Aug 5, 2016
  17. Tunas

    Tunas L3: Member

    Messages:
    112
    Positive Ratings:
    28
  18. Lord_Melon

    Lord_Melon L1: Registered

    Messages:
    4
    Positive Ratings:
    2
  19. TMB

    TMB Banned

    Messages:
    827
    Positive Ratings:
    287
  20. MegapiemanPHD

    aa MegapiemanPHD Doctorate in Deliciousness

    Messages:
    972
    Positive Ratings:
    485