Updated map always crashes my TF2

Discussion in 'Mapping Questions & Discussion' started by Micnax, Jun 6, 2009.

  1. Micnax

    aa Micnax I maek map

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    I just recently finished the new update on arena_hiddentomb, and wanting to test it I compile it and open TF2, as I always do.

    However, when I load the map, it will ALWAYS crash for me. Now it worked perfectly for the other versions, just that this one won't work at all. All I've done is added 2 doors, walls+floor and overlays, but my compile log says nothing is wrong:

    Can anyone help?
     
  2. Nineaxis

    aa Nineaxis Quack Doctor

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    Probably entity logic that's crashing it. Payload maps with incorrect entity setups (even barely messed up) will crash on load.
     
  3. Micnax

    aa Micnax I maek map

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    Just checked them now. They're exactly the same as my last release, so it's not them.