Unreal Tournament: The Return

Discussion in 'Games Talk' started by PMAvers, May 8, 2014.

  1. PMAvers

    PMAvers L6: Sharp Member

    Messages:
    389
    Positive Ratings:
    143
    They're in the middle of talking about it on the Epic twitch channel.

    -Big focus on community creations and mods
    -Windows/Mac/Linux (SteamOS?) support
    -Price: Free, with a full-blown marketplace for distributing maps/skins/mods.
     
    • Thanks Thanks x 1
  2. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

    Messages:
    6,391
    Positive Ratings:
    5,464
    Open Source will be great too.

    It's on UE4 though, so development of the game isn't necessarily free, since you'll have to get the UE4 license.
     
  3. ibex

    aa ibex

    Messages:
    259
    Positive Ratings:
    396
    [​IMG]

    Though hopefully Source 2.0 is pushing for the same model..
     
  4. wareya

    wareya L7: Fancy Member

    Messages:
    493
    Positive Ratings:
    191
    I just can't wait until I get a modern version of the source SDK base without massive, overbearing, esoteric collision bugs.
     
    • Thanks Thanks x 1
  5. Sergis

    aa Sergis L666: ])oo]v[

    Messages:
    1,871
    Positive Ratings:
    1,246
    ill finally be able to take my mapping back to whence it came from

    provided i can run the thing
     
    • Thanks Thanks x 1
  6. Empyre

    Empyre L6: Sharp Member

    Messages:
    299
    Positive Ratings:
    176
    Earlier versions of UT came with a UT-specific editor, so maybe this one will, too.
    I hope they put as much effort into making the game fun as they put into making it look good.
     
  7. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

    Messages:
    6,391
    Positive Ratings:
    5,464
    They've already said you'll need UE4, so I suspect that Epic is getting money from the subs.
     
  8. YM

    aa YM LVL100 YM

    Messages:
    7,099
    Positive Ratings:
    5,920
    I've heard Unreal handles all of its logic client side, so if you were do do a complex mode like payload, every time a player joined you'd need a horrible series of entities to fire to bring their client up to the correct point. Rather than how source does it, all server side.

    Sounds like a nightmare. So a tentative, no thanks.
     
    • Thanks Thanks x 1
  9. Pocket

    aa Pocket func_croc

    Messages:
    4,489
    Positive Ratings:
    2,377
    So hang on. You have to buy the engine, and the game is just an official mod for it? That's very weird.
     
  10. Freyja

    aa Freyja ¯\_(ツ)_/¯

    Messages:
    2,884
    Positive Ratings:
    5,127
    No, I think the game will be free when it's finished. From what I understood, they're going to make money from the engine itself (unreal being a flagship game like usual?) and mods that people make for unreal (like the steam workshop)
     
  11. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

    Messages:
    6,391
    Positive Ratings:
    5,464
    After now stumbling upon graduation gifts.

    I might just try this out, will be researching further.
     
  12. PMAvers

    PMAvers L6: Sharp Member

    Messages:
    389
    Positive Ratings:
    143
    Basically that. Everything Epic puts out for the new UT is going to be free.
    #shotsfiredEA

    Plus, it gets a bunch of people learning to use and mapping for the engine, so bigger work force to pick talent up from.

    Curious to see how long it takes before a group works up a new version of Unreal Fortress.
     
  13. PMAvers

    PMAvers L6: Sharp Member

    Messages:
    389
    Positive Ratings:
    143
  14. Trotim

    aa Trotim

    Messages:
    1,180
    Positive Ratings:
    1,029
    [​IMG]
     
    • Thanks Thanks x 3
  15. Seba

    aa Seba DR. BIG FUCKER, PHD

    Messages:
    2,363
    Positive Ratings:
    2,692
    dang
     
  16. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

    Messages:
    6,391
    Positive Ratings:
    5,464
    Great reflections, but that lighting :/
     
  17. Seba

    aa Seba DR. BIG FUCKER, PHD

    Messages:
    2,363
    Positive Ratings:
    2,692
    Unreal Tournament: Battlefield
     
  18. YM

    aa YM LVL100 YM

    Messages:
    7,099
    Positive Ratings:
    5,920
    Hasn't had a lighting pass yet. they said those were just quick temp lights

    Also: that's just an art visual concept "we want something a little like this"
     
  19. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

    Messages:
    6,391
    Positive Ratings:
    5,464
    I missed that, my bad.

    Either way, I need to get this downloaded and played around with.
     
  20. PMAvers

    PMAvers L6: Sharp Member

    Messages:
    389
    Positive Ratings:
    143
    Something I think people around here might appreciate:

    One of their livestreams from a few weeks ago had the developers play a user-created map and give their public feedback from their internal playtests.

    https://www.youtube.com/watch?v=le7FDqNtRqY
     
    • Thanks Thanks x 1