Undoing func_detail objects?

Discussion in 'Mapping Questions & Discussion' started by Remnic, Jan 10, 2010.

  1. Remnic

    Remnic L2: Junior Member

    Messages:
    95
    Positive Ratings:
    16
    Still working on my map Foothills. In my previous thread, I had posted a question I was hoping would get answered quickly. I'm looking for a way to undo func_detail objects without having to rebuild the object with long hard work designing world geometry.
     
  2. lana

    aa lana Currently On: ?????

    Messages:
    3,077
    Positive Ratings:
    1,389
    Select the brush, and on the right toolbar should be a button that says "ToWorld". Click that.
     
    • Thanks Thanks x 1
  3. grazr

    aa grazr Old Man Mutant Ninja Turtle

    Messages:
    5,436
    Positive Ratings:
    3,768
    Alternatively "move to world" is on the drop down menu, but it's the same thing.
     
    • Thanks Thanks x 1
  4. Ninjilla

    Ninjilla L7: Fancy Member

    Messages:
    445
    Positive Ratings:
    59
    Cant you press Shift+Ctrl+W? Its a lot faster than a menu Id think.
     
    • Thanks Thanks x 1
  5. Remnic

    Remnic L2: Junior Member

    Messages:
    95
    Positive Ratings:
    16
    All of the above methods work. Thanks guys.
     
  6. megawac

    megawac L4: Comfortable Member

    Messages:
    180
    Positive Ratings:
    29
    Or go to select objects and chose the brushes you want from the func_detail and duplicate them.