Hello, I have a little blue spawn that is under water and they exit through a hole on the floor. So this involve some water brushes. I made them all square, with nodraw expet for the top and without clipping through each other. It looks like this http://steamcommunity.com/id/Motanum/screenshot/595827796526830882?tab=public and if I move around maybe liek this http://steamcommunity.com/id/Motanum/screenshot/595827796526844361 How can I fix this? I also have a water analog (Moving water) on the other side of a tunnel. However, the water analog is up by the time blue is able to spawn in the little underwater locker spawn. Thanks!