- Apr 21, 2019
- 2
- 0
Hey guys, so i'm currently tweaking the MvM Ghost Town map by moving the giant bot spawnpoints from the sides to the middle, on compiling the map and running it i've noticed that even on the HDR -slow compile the lighting is just off compared to the original. Hw could I solve this? I know next to nothing for Hammer so any guides to "copy" the original lighting would help as i only want to move 2 spawnpoints!
Edit: uploaded VMF
Original:
Mine:
Edit: uploaded VMF
Original:
Mine:
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