Well, Undermine's second thread. Technically I'm not the original author of the first thread or it would have been just an update, but since the final version is on my computer, etc etc. Undermine is a cooperation of mapping between Midel and myself. ================================== Alpha 04: (ARENA) ================================== - Removed support beam from final capture point. - Added Capture Elevator - Fixed main arena doors and added playerclips - Changed spawns to be bigger. - Changed speed of moving platform to be faster when cap enables. - Changed stairs near spawn. - Changed health pack from med to full (since its inaccessible until capture time.) - Added Water to map - Changed door sizes around arena. - Packrat'd author poster ================================== Alpha 03: (ARENA) ================================== - Changed game type from ctf to cp and arena (cp will be released later) - Changed the layout 257% - Added mid spawn from Midel's contest entry (with full permission) - Added moving platform that opens only to the only health upon the unlocking of the control point. - Doors that only open after the cart moves to the wall. ================================== Alpha 01: (CTF) ================================== - Area portals. - Optimization. - Players are not allowed to build on the capture zone. - Players not allowed to build outside on left base prop structure (taller crate pile). - Health and Ammo Spawns - Semi-Working Pit Return (Glitch with Blue Pit) - Lava and Oil Pakrat'd This is an Alpha mainly wanting game play testing more than appearance criticisms.