Unable to render

Discussion in 'Mapping Questions & Discussion' started by Umbya Shpee, May 31, 2017.

  1. Umbya Shpee

    Umbya Shpee L1: Registered

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    So while tryna render a map this happened

    upload_2017-5-31_18-18-41.png


    ** Executing...
    ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vbsp.exe"
    ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\Animations\COMEON.vmf"

    Valve Software - vbsp.exe (Feb 17 2017)
    4 threads
    materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
    Loading C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\Animations\COMEON.vmf
    fixing up env_cubemap materials on brush sides...
    ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
    ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
    Processing areas...done (0)
    Building Faces...done (0)
    FixTjuncs...
    PruneNodes...
    WriteBSP...
    done (0)
    writing C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\Animations\COMEON.prt...Building visibility clusters...
    done (0)
    WARNING: node without a volume
    WARNING: node without a volume
    WARNING: node without a volume

    FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-1750.6 7047.4 928.7)
    Leaf 0 contents: CONTENTS_SOLID
    Leaf 1 contents:
    viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
    This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
    Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
    Candidate brush IDs: Brush 492736:


    FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-1750.5 7046.2 926.9)
    Leaf 0 contents:
    Leaf 1 contents: CONTENTS_SOLID
    viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
    This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
    Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
    Candidate brush IDs: Brush 492736:

    *** Error: Skybox vtf files for skybox/sky_night_01 weren't compiled with the same size texture and/or same flags!
    Can't load skybox file skybox/sky_night_01 to build the default cubemap!
    *** Error: Skybox vtf files for skybox/sky_night_01 weren't compiled with the same size texture and/or same flags!
    Can't load skybox file skybox/sky_night_01 to build the default cubemap!
    Bad surface extents point: -3712.339844 628.953125 516.000000
    Bad surface extents point: -6266.003906 3095.000000 516.000000
    Bad surface extents point: -4889.882813 4520.000000 516.000000
    Bad surface extents point: -2336.231201 2053.958496 516.000000
    Bad surface extents - surface is too big to have a lightmap
    material NATURE/BLENDGROUNDTOGRASS007_NODETAIL around point (-4301.1 2574.5 516.0)
    (dimension: 0, 137>126)


    ** Executing...
    ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vvis.exe"
    ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" -fast "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\Animations\COMEON"

    Valve Software - vvis.exe (Feb 17 2017)
    fastvis = true
    4 threads
    reading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\animations\COMEON.bsp
    Error opening c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\animations\COMEON.bsp

    ** Executing...
    ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vrad.exe"
    ** Parameters: -both -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" -noextra "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\Animations\COMEON"

    Valve Software - vrad.exe SSE (Feb 17 2017)

    Valve Radiosity Simulator
    4 threads
    [Reading texlights from 'lights.rad']
    unknown light specifier type - lights

    [56 texlights parsed from 'lights.rad']

    Loading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\animations\COMEON.bsp
    Error opening c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\animations\COMEON.bsp

    ** Executing...
    ** Command: Copy File
    ** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\Animations\COMEON.bsp" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\Reference\COMEON.bsp"

    The command failed. Windows reported the error:
    "The system cannot find the file specified."

    ** Executing...
    ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\hl2.exe"
    ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" +map "COMEON" -steam

    This was the full render info.

    Also this was taken from a map and remade a little for my purposes: https://tf2maps.net/downloads/firewatch.2906/

    For some reason as well these blue things where on it when in camera view

    upload_2017-5-31_18-22-19.png

    Please help really need this map
     
  2. Asd417

    aa Asd417 L1: Registered

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    • Agree Agree x 1
  3. Faux Rhinoceros

    aa Faux Rhinoceros Also known as Dr. Element

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    • Agree Agree x 1
  4. Umbya Shpee

    Umbya Shpee L1: Registered

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    update: I removed every model but the tower and now everything works fine :)