Ultraviolet (OF)

Ultraviolet (OF) a1

nᵗʰSonata

Takes way to long to make and update maps
aa
Jun 11, 2015
433
436
Ultraviolet (OF) - DM map for Open Fortress featuring a giant purple lazer

The map dm_ultraviolet is a map made for the TF2 mod Open Fortress. It requires Open Fortress to run, and will not work for stock TF2, so go download it if you want to check it out.

I've not really played much deathmatch, so I've decided to release this map in a "alpha 0" state, lacking lighting and most logic, so I can get feedback on the layout and stuff before pushing a full version for a test. As such, it is fullbright and has no weapon drops, so isn't really in much of a playable state. No screenshots for now, but expect some once I do a proper a1 release.

Uses my island_grate001 transparent edit and my vent001 full prop
 

nᵗʰSonata

Takes way to long to make and update maps
aa
Jun 11, 2015
433
436
Changelog:

- Added weapons
- Added pickups
- Added powerups
- Added lighting
- Some detailing
- Changed texture on the breakable glass at the front desk to AsG's striped glass texture so it's easier to see
- Raised air vents up a bit so it's more obvious which ones you can jump up into
- Tried to add a func_monitor because I heard that it supposedly works in OF, but I couldn't get it to function properly; that'll be something to fix at a later date

Screenshots:

dm_ultraviolet_a10006.jpg
dm_ultraviolet_a10007.jpg
dm_ultraviolet_a10008.jpg
dm_ultraviolet_a10009.jpg
dm_ultraviolet_a10010.jpg


Read the rest of this update entry...