There are a lot of brush problems like this. Also the doors are bit too slow.
When you leave the spawn area, you are greeted by this knight pony (for some reason) which is supposed to be a respawnroom visualizer, but it will block the red team anyways, so there is no way for red team to leave the spawn. Which already makes the map unplayable.
There are a lot of brush and texture problems like this in the map.
This rail seems to be floating and there is no way it can support a full train. Also the ramp placement makes very little sense
There is this very confusing panel, which doesn't seem to do anything at the moment.
More brush and texture problems
The room is a big square with a lot of dead space. If engineers camp here then there is no way to get in here, since there is only one door.
The map is very empty, there isn't much there at all.
For some reason there is MvM money on the rails (Which just happened to fade in the screenshot...) and a Solemn vow. The ramp makes very little sense, because the train would just fall down and crash. Also the rail textures seem to be from Half Life.
The train isn't moving. Also what is powering up this force field? How does it exist?
There are a lot of HL2 textures and props in the map. Also this bridge seems to randomly cut off.
The Gmod button doesn't do anything and there is a random pony meme on the wall for some reason.
You can spot the seams in the ground and also this strange black object. What is it?
More brush problems.
The building looks bit odd, mainly because the brush work doesn't line up and there are hl2 textures everywhere.
More brush problems.
More random pony memes, this time on the bottom of an elevator.
Again, weird brush work which doesn't line up. Also the sign on the left is big enough to feel out of place, since it's pretty much the only sign on the whole map.
The brush work is a mess. There is no other way to say it (I wonder, what does it look like in hammer). The map is tiny and there is no objective or even a gamemode.