Tying brushes to func_details

Discussion in 'Mapping Questions & Discussion' started by Beetle, Oct 4, 2010.

  1. Beetle

    Beetle L9: Fashionable Member

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    Hey, I was wondering if there was any difference between selecting 10 brushes, for example, and tying them to a func_detail all at once or selecting each brush and tying it to a new func_detail every time. Is it still 10 func_details either way?

    Thanks
     
    Last edited: Oct 4, 2010
  2. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    No difference. The entity info is thrown out by VBSP and all the brushes are simply placed in the detail lump instead of the world lump.
     
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