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two spawn question

Discussion in 'Mapping Questions & Discussion' started by Evil_Superman, Aug 29, 2008.

  1. Evil_Superman

    Evil_Superman L1: Registered

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    Is it possible to have two spawns on a map that are active at different times? Im making a PL map and I would like to have two spawns, The first one would be active until say the halfway point but once blue reached the designated checkpoint the second spawn would activate and the first would close down.
     
  2. bobby1211

    bobby1211 L2: Junior Member

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    Very possible, its called forwarding spawns. The easiest way I know is to setup a logic relay triggered by a control point or even a track entity (sorry cant think of the name right now, the boxes that the payload follows). Have that relay disable all the player starts in the first spawn and enable all them in the forwarded spawn. (The forwarded spawn player starts would need to start disabled.)

    Have fun!

    -Bobby