Two quick questions

Discussion in 'Mapping Questions & Discussion' started by Viewtiful, Dec 2, 2014.

  1. Viewtiful

    Viewtiful L1: Registered

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    [Figured Out]

    [Still Pending]
    Also does anyone know how that megaman map changes its map rotation per round. I was told it had something to do with the magic of map logic although i'm lost on how that was done too.
     
    Last edited: Dec 3, 2014
  2. henke37

    aa henke37

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    "Map rotation"? "That megaman map"?
     
  3. PyroDevil

    PyroDevil L3: Member

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    I think I understand what he is talking about. The map is a Vs Hale Mode map has different layouts for each round. My guess is that the creator used team_control_point_round for each part, what multi-stage maps use.
     
  4. Pocket

    aa Pocket func_croc

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    There's also a standard KOTH version. I think we've played it during casual events a couple times.

    PyroDevil is indeed correct; there are a collection of team_control_point_round entities clustered around one of the control points. I guess toggling between them is automatic on the game's part? I admittedly have not learned how those entities work.
     
  5. henke37

    aa henke37

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    It is very simple. The game first filters out the ineligible rounds, rounds where the associated points have the wrong owner. The game then sorts the rounds based on the set priority. If there are multiple rounds with the same priority the game picks one of them at random.
     
  6. Viewtiful

    Viewtiful L1: Registered

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    Alright that seems to have done the trick. Thanks for the help guys. Really appreciate it