Two Missing Textures in Map despite packing them and VIDE telling me they're packed.

Discussion in 'Mapping Questions & Discussion' started by _J_, Sep 15, 2019.

  1. _J_

    _J_ L1: Registered

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    The two textures in question are

    concretewall011c
    concretewall011b

    They're both located in tf/materials/concrete. They both show in VIDE as being packed into the BSP. However, when I load into my map, they do not show. I should note, that everything loads fine if I have my asset folders in my tf directory

    The BSP's file size with all assets packed is around 116-117MB, is this what is causing my problem? The files causing the large file size is the skybox I'm using for this map.

    Image showing VIDE telling me they're packed
    Image of the two textures missing in-game

    Thanks in advance
     
  2. AsG_Alligator

    aa AsG_Alligator qhull precision error

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    They are recieving lighting which is weird. They may be using some detail texture or a bumpmap that is missing.
     
  3. Xbmann | Resurfed

    Xbmann | Resurfed L1: Registered

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    Both of these textures rely on "detail/detailconcrete001a" if you look at the $detail in the vmt. I would guess that's what's not getting packed and displayed on top of the texture, you should try including it manually.