alright i have two new map problems: 1: making doors that open/close like a normal door but after a pl cp [ex door closed in beginning of map. blu takes pl cp1 -> door can now open/close] i searched in the forums but didnt get a clear cut of how to do this. i know it has to do with a trigger for the cp stuff but i cant figure out exactly what/how do do it 2: i have a mining pit and i want it so when you fall into it you die. i tired using a trigger_hurt but it crashes my game. i had it set to 1000 but i dunno if that is making it crash. also related to this is how to make the final pl cp explosion zone. i followed the developer wiki but when ever i walked into it no matter what i die :/ thanks for all the help.