[TUTORIAL] Spiral Staircase

Discussion in 'Tutorials & Resources' started by DjD, May 30, 2010.

  1. DjD

    DjD L5: Dapper Member

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    If you want to bring some variation in your level or are tired of straight slopes/stairs, use a spiral staircase to connect two floors.
    (For more information about stairs check this tutorial out)

    Here is how it works:

    Click on the block tool, select "arch" in the drop-dwon menu on the right (red arrow)


    [​IMG]


    Create your brush and press "enter". A window will pop up, in which you enter the following values.


    [​IMG]
    (You can use another value for "Wall Width", it determines the width of each step.)



    If you have entered every value as you want it, click OK and your staircase is done. You can adjust the width and height, so it suits your map.



    [​IMG]
     
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    Last edited: May 31, 2010
  2. Grim Tuesday

    aa Grim Tuesday

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    That is SO AWESOME!

    I wonder, though how well this fits the style of TF2, like elevators.
     
  3. DjD

    DjD L5: Dapper Member

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    imo it fits pretty well, imagine a map like cp_well, the last point.
    A spiral staircase would totally fit in there. (It fits into anything that has this "factory/concrete" theme)
    Its much different to elevators, since staircases arent electronical ;)
     
    Last edited: May 30, 2010
  4. The Political Gamer

    aa The Political Gamer

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  5. DjD

    DjD L5: Dapper Member

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    what do u mean
     
  6. CapellanCitizen

    CapellanCitizen L2: Junior Member

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    This seems eerily familiar... :p

    Anyway, this article is worth a look if you want spiral ramps or smooth bottoms to your spiral staircases (Just mentally flip the last image upside-down)

    Also, that better be func_detailed or you will make VBSP cry
     
  7. Grim Tuesday

    aa Grim Tuesday

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    May I borrow your earpice?
    "This is VBSP. Arcs make me cry!"
     
  8. grazr

    aa grazr Old Man Mutant Ninja Turtle

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    Spiral staircases make for boring gameplay in TF2. They reduce vision of the playing field and create significant choke points. There was a reason they removed the spiral stair case from 2fort's sewer route.

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

    (images: granary, granary, lumberyard, 2fort respectively)

    These all produce better/more interesting gameplay experiences and conform to TF2 aesthetics.

    edit: Whilst this article does teach people how to make spiral stair cases i think it's important to forward people to this article: click me for more TF2 based stair design methods.
     
    Last edited: May 30, 2010
  9. Jakkarra

    Jakkarra L4: Comfortable Member

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    Wouldnt an open-style spiral staircase be fine for part of an area?
     
  10. CapellanCitizen

    CapellanCitizen L2: Junior Member

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    This man understands.

    Also, spiral stairs could work, but as Grazr said, it isn't effective for a combat zone. In the spawnroom, maybe?
     
  11. UGLYdumpling

    UGLYdumpling L3: Member

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    Or maybe off the spawnroom, barely visible behind a giant pane of glass ? :cool:

    Kiding aside, maybe it's not practical to feature spiral staircases in many TF2 levels as grazr has illustrated, but the silver lining? Now TF2Maps.net rounds out it's tutorial section a wee bit more.

    Thanks for the post DjD!
     
  12. megawac

    megawac L4: Comfortable Member

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    The only "spiral" I can think of that worked in tf2 is the Badlands spire - and even that most people avoid and use alternative routes to get to the control points than climbing the spire top to bottom.

    They simply aren't good for combat situations as you force a player to have to twist their mice in a continuous motion.
     
  13. Freyja

    aa Freyja ¯\_(ツ)_/¯

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    Real men can climb spiral staircases with only WASD
     
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  14. Grim Tuesday

    aa Grim Tuesday

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    ...says a woman...
     
  15. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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  16. DjD

    DjD L5: Dapper Member

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    Ok, I'll put this link above the tutorial
     
  17. Mick-a-nator

    aa Mick-a-nator

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    I'm just elaborating in what grazr said, but this is what I think.
    Spiral staircases are not good generally. For starters, players don't lie franticly whipping around the mouse in any occasion, and small, tall spiral staircases certainly involve a lot of wrist action to get up. This ultimately means they can interrupt the flow of the map and conflict and end up not being used much. Also, they can be a bitch to playerclip depending on their dimensions.
     
  18. grazr

    aa grazr Old Man Mutant Ninja Turtle

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    Ah, the days when 2fort used to give me wankers cramp...
     
  19. Ninjilla

    Ninjilla L7: Fancy Member

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    If you cramp, you just dont wank enough.

    Yeah I said it. :p
     
  20. Wolfmane

    Wolfmane L1: Registered

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    Thanks for this. I'm mapping a TF2 version of Bam4 from the ground up and this will help immensely.