[TUTORIAL] Compiling Models with ConTEXT

Discussion in 'Tutorials & Resources' started by Rexy, Aug 18, 2009.

  1. Rexy

    aa Rexy The Kwisatz Haderach

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    This is not my tutorial. But the usefulness of what the tutorial provides is essential to anyone wanting to compile models for any source game. This tutorial was originally written by Nauz @ interlopers.net.

    I posted this tutorial here because I saw Hawk's thread about custom objects and saw that a lot of people were using the command line to compile models. There's no problem with this, but I did want to share with others the success that I've been having using this free software/setup.

    Not only does this make your job easier as a modeler, it simplifies the process down to opening the .qc file and hitting F9.
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    http://www.interlopers.net/tutorials/24774

    And lastly, in this thread: http://forums.tf2maps.net/showthread.php?t=838&page=8, Acumen suggests using alternatively this app: http://www.wunderboy.org/apps/guistudiomdl2.php. But in general, avoid using the command line when provided with an easier option.
     
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    Last edited: Aug 18, 2009
  2. The Political Gamer

    aa The Political Gamer

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    Cool, I have been wondering if I should start model making at some point!