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Turning brushes that have been vertexed into displacements

Discussion in 'Mapping Questions & Discussion' started by Greaser Dan :D, Aug 23, 2009.

  1. Greaser Dan :D

    Greaser Dan :D L1: Registered

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    So I'm trying to make a small little cliff type thing. I made the basic shape out of brushes, and then I used the vertex tool to create the "ramps". The problem is that whenever I try to turn them into displacements, the side of the ramp disappears leaving only the top. I tried to work around this by displacing a square brush to hell and back trying to get a ramp, but then it's not very uniform and it gets all squished up near the floor.

    There must be some way to displace a ramp. halp plx.
     
  2. martijntje

    martijntje L8: Fancy Shmancy Member

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    copy the brush before using the dispacement.
     
  3. Altaco

    Altaco L7: Fancy Member

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    You can make multiple sides of a brush into a displacement.

    Also, remember that displacements must be 4-sided.
     
  4. Greaser Dan :D

    Greaser Dan :D L1: Registered

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    I've been just selecting the three visible faces of the brush and turning them into a displacement. Is that what's causing this to happen?

    Just to be clear, this is what happens:

    [​IMG]

    ALRIGHT NEVERMIND I FIGURED IT OUT
     
    Last edited: Aug 23, 2009