Discussion in 'Mapping Questions & Discussion' started by SiniStarR, Jun 27, 2009.
do i have deal with the 30 sec wait time for players or can i just shut that off somehow?
That's a server thing, bro. Not through the map. That's why it only fires once per map.
I assume you mean when you're just testing a map locally. In that case, you can use "mp_waitingforplayers_cancel 1".
one more question, can you add this to the extra game parameters before compiles?
If im right you are able to add a .cfg file in the cfg folder or maps folder (dont know which one). If you name it to your map it will autorun on the map start. Even if you recompiled the map.
i have mine binded to a key along with shutting off respawn times. it has become second nature to press f11 f12 when the map starts.
This. Bind it once, save yourself the trouble forever.
What's the command for turning off spawn times, shatty?
u do that through the team round_ timer thing
ent_fire tf_gamerules SetRedTeamSpawnTime 0
ent_fire tf_gamerules SetBlueTeamSpawnTime 0
You can set any convar on startup in the Expert launch mode by adding a parameter with "+" in front, like this:
In this case,
Separate names with a comma.