Turbine Rework - Hopefully better than the original. This project was born after I played Turbine for a bit and realised just how bad of a map it is. It was a pretty fun experience and a good way to practice my detailing skills. Changes include complete removal of the vent systems and 2 side routes, 1 for each team, which begin at each team's spawn and connect with the main courtyard and the enemy's intel room. These side routes focus mostly on cqc and mid-range combat, balancing the openness of the main area.