Tunnels

Discussion in 'Map Factory' started by the4ce1, Feb 24, 2010.

  1. the4ce1

    the4ce1 L1: Registered

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    This is a map I tried to made, inspired from another game's custom player-made maps.
    To say, those maps were as random as a broken bike considered as art. But they were fun to play. Good times...
    It may be very unbalanced, but 1: sticking greatly to the original map is one of my more important goals; 2: if you get the upper hand, it's unbalanced for the enemies and vice-versa.

    Remember, this is just a test of concept.

    *I know the points don't work. This is my first time making 5-point maps, and the "prevous points needed for capture" slots are only 3 in number. If you can give any indication, I'll be very happy.

    *Didn't add cubemaps (yet), focused on the shape of the map only.

    ***You can't see from the pictures, but from the spawn to the 2nd points there's an underground road. It may be straight, lacking anything interesting and it promotes spawncamping, but it's a step forward.
     
    Last edited: Feb 25, 2010
  2. The Political Gamer

    aa The Political Gamer

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  3. ricardojvc6

    ricardojvc6 L6: Sharp Member

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    Pics.. or no click. Also remaining a thread without pictures the thread can be blocked. So use a program to transform your pictures into JPG or JPEG.
     
  4. Micnax

    aa Micnax I maek map

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    Another handy way is to type
    Code:
    bind F5 jpeg
    into the console, so that whenever you press F5 it generates a JPEG image for uploading instead of a TGA.
     
  5. Bermuda Cake

    Bermuda Cake L9: Fashionable Member

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    looks easy to spam, too narrow, there is only one path for each team, the middle is very cramped.
     
  6. the4ce1

    the4ce1 L1: Registered

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    Some may use the cramped space to their advantage, placing stickys on the walls and when someone passes, kaboom. Guessing when someone passes is a problem.

    Sentrys? a good, or even a bad demo could blow them.

    This map is the "corner with a pyro" taken to another level.
     
  7. The Political Gamer

    aa The Political Gamer

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    With no side paths or anything to flank with this map would stalemate even on a 24/7 spy server. :S
     
  8. Boylee

    aa Boylee pew pew pew

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    Such a linear map devoid of any kind of route finding options will not be fun to play. All players can do is charge down a large corridor and fling themselves at the enemy. Not trying to be mean but I don't think anyone will want to play this.
     
  9. Sel

    Sel Banned

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    CTF Hall of death x 5?
     
  10. absurdistof

    aa absurdistof

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    Dude.. what, what is this? No lights, no method... Come on.
     
  11. Engineer

    aa Engineer

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    This could get fun with more side routes, more open areas and some height advantages. Just remember to add lights ;)
     
  12. OlafK

    OlafK L2: Junior Member

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    JPG? In my high quality resolution screenshots? JPG is for photos. PNG ftw.
     
  13. ricardojvc6

    ricardojvc6 L6: Sharp Member

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    dude you can do better then this :p , just detail some parts looks way to open to play properly and with better quality :D
     
  14. the4ce1

    the4ce1 L1: Registered

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    I can do better than this, but then it would be just another custom map. I want to stick to the reference.
     
  15. Bermuda Cake

    Bermuda Cake L9: Fashionable Member

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    what reference? I doubt anyone wanted to play that, either