CP Trust a3

Under construction

  1. Mugenman88

    Mugenman88 L1: Registered

    Messages:
    21
    Positive Ratings:
    1
    Trust - Under construction

    Initial theme is RED and BLU and both running low on money so they look to raid the other team's banks but the gameplay does not currently reflect this, it is unknown whether I will push this theme forward or just make it a more generic city map
     
  2. Mugenman88

    Mugenman88 L1: Registered

    Messages:
    21
    Positive Ratings:
    1
    Let's just pretend that a1 never happened, it's also going to be deleted due to broken teleports

    a1 > a2

    In general:
    -Many routes removed or simplified
    -Arrows added to aid in finding your way through
    -Map width reduced in the parks
    -Teleports fixed for real, also no backward teleports, all teleports only take you forward

    Mid:
    -Clipped off middle building next to ramp
    -Underside route closed and filled
    -Added health and ammo next to the ramp

    Park:
    -Everything was moved a little bit for better use of the space
    -Added another small shack next to the park gate and moved the HP to it
    -Gate sign added to fuck with snipers
    -Rearranged spawn building there
    -Shrunk transition building

    Final:
    -Ugly HL2 fountain replaced with hand-made fountain
    -Fixed a hole in spawn that nobody found somehow

    Read the rest of this update entry...
     
  3. Mugenman88

    Mugenman88 L1: Registered

    Messages:
    21
    Positive Ratings:
    1
    Considering 90% of the feedback was all regarding lighting that's what's being fixed. Very minor layout changes

    a2 > a3

    In general:
    -Skybox and lighting changed
    -Lights added to some previously dark spots
    -Updated respawn times
    -Skybox height increased

    Mid:
    -Changed a texture on the ramp to high ground for easier visibility

    Park:
    -Added a small health and ammo next to the 2nd shack
    -Added a sign that appears after a team caps mid to guide after spawning forward

    Last:
    -Added a med health and ammo to the transition under the arrow sign
    -Smoothed out ledge on buildings
    -Widened high ground path on attacking team's right

    Read the rest of this update entry...