Ok so few things. The map is flat with buildings everywhere, the map isnt packed properly, its pretty overscaled height and lenght, soldiers and demos can get a huge height advantage over every1 cuz the roofs can be accessed, i see barely any health packs and no ammo packs (maybe im just not looking in the right places), you should put some patches under hp packs & ammo, the exit out of spawn is kinda confusing and ppl can easily see the whole spawn & you shouldnt rly decorate much in alpha stages cuz those are mostly about gameplay tweaking which can lead to alot of retexturing and redecorating. thats about what i noticed
ok, so for ammo, look under the middle buildings (where the balcony is) and for health, look in control point and sides of middle road. I know I shouldn't have textured and modeled, but the frontline pack is REALLY fun to play with. I'll try to make most roofs unaccessable, but there are roofs that I wont people to be on sometimes. The spawn is stranger than most places, I must admit, since engineers can make tele porters and its only barbed wire, bite its my idea of "Frontline."
so all problems have been solved, and in the long wait to fix the bugs, I just went to bsp, I might play with the ground geometry. but other then that, it'll probably stay the same, unless you find issues. If you do, report them like always. I Know I hurried it, but *sigh* I'm getting impatient with myself. Here is the support got:
Da Spud Lord
[Rx.] Christian Troy
there support is in that order, and you should check ALL their profiles
after a two week break, I've come back to this one with the new knowledge of "displaments". ive added a mountain building, figured out how to use the explosives, and added lighting. but I'm still have trouble with lighting. help will be much appreciated