CP Trotim

Discussion in 'Map Factory' started by Trotim, Jun 30, 2011.

  1. Trotim

    aa Trotim

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    too tired to write a description now, just a thread for people to dump feedback if there is any
     
    Last edited: Jun 30, 2011
  2. RaVaGe

    aa RaVaGe

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    I liked the basic idea, but the layout isn't really good, there is only one true path to the point, and it's impossible to attack it when the ennemy is on it. Plus, it's was very hard to see which point was the point to attack, you need to mark the points on the HUD. So keep the idea, but rework A LOT the layout.
     
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  3. DaBeatzProject

    aa DaBeatzProject

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  4. Trotim

    aa Trotim

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    I agree the layout is pretty terrible and that the letters need to be on the HUD (also, more signs)

    I'm probably going to like, add one or two routes to the points as they are now to get some more testing of the mode in first though before I start on a proper map like this from scratch
     
  5. Trotim

    aa Trotim

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  6. Randdalf

    aa Randdalf

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    Although the map itself isn't fantastic, the idea behind it is really good. I'd like to see more scramble maps.
     
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  7. Prestige

    aa Prestige im not gay anymore

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    better than domination. also trotim and trotim1?!? need to get better names man, like prestigepit and prestigepark >_>
     
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  8. Trotim

    aa Trotim

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    I had to name this trotim_72 because muffin is a butt
     
  9. MangyCarface

    aa MangyCarface Mapper

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    Salvage C (the one with the death pit?), remove the death pit, turn into some sort of koth or something
     
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  10. Sergis

    aa Sergis L666: ])oo]v[

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    the problem is people run off the wrong way. the signs in spawn do nothing even though they are in people's face because the natural tf2 instinct "hold W 10 seconds for action" kicks in. when a point is unlocked, you have to spawn players so they naturally run the right way.
     
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  11. Walker

    Walker L2: Junior Member

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    :D Thank you! I really, really like the concept, but I agree that the points themselves are pretty bad. C is the best of the lot, but I think it's just okay. I'd start the map from scratch to be honest. :/