- Aug 29, 2009
- 7
- 1
Hey guys!
I want to make a map where I need tropical water...
So I looked around and found this
So I DL'ed the texture and put the 2 vmf's it in team fortress 2/tf/materials/water
Then I selected the textures, put it in my map and it looks like a giant ice sea
But I want the water like this:
What did I wrong?
The water is a nodraw brush just with the water tex on the topside, I have a env_cubemap over it (picked the water texture in the cubemap) and a waterlod control...
Also I tried the water with a HL2 sky to avoid cubemap problems... same problem... Plz help! :O
I want to make a map where I need tropical water...
So I looked around and found this
So I DL'ed the texture and put the 2 vmf's it in team fortress 2/tf/materials/water
Then I selected the textures, put it in my map and it looks like a giant ice sea
But I want the water like this:
What did I wrong?
The water is a nodraw brush just with the water tex on the topside, I have a env_cubemap over it (picked the water texture in the cubemap) and a waterlod control...
Also I tried the water with a HL2 sky to avoid cubemap problems... same problem... Plz help! :O
Last edited: