Alright, I've tried everything, run my searches, and I'm back with more derp. I've identified an area in my map where I'd like to give the player the option to jump into a pit (dropping them from the sky, taking partial damage) or climb back up (at fast speed) to a highly active part of the map. Gameplay wise, I'm confident this will be beneficial. I set out to create a trigger_push brush covering the ladder, and gave it the following values: Push direction -90 0 0 (up) Speed of push (tried 40 and 4000) Flags: [x] clients I can tell it's doing something because when i enter the area ingame it causes the client to shake, but not move. Halp.