trigger glitches

Discussion in 'Mapping Questions & Discussion' started by Flare, Jun 11, 2017.

  1. Flare

    Flare L1: Registered

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    I put in triggers for doors and CP points in my map and instead of being the invisible they act like a normal block so now instead of being able to walk out of spawn you just walk into an orange wall. help?
     
  2. Fragancia

    Fragancia L2: Junior Member

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    Did you turn the world brushes into the trigger entities you desire?
    You can do this using CTRL + T after clicking the world brushes.
     
  3. Flare

    Flare L1: Registered

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    it's an entity funk_detail
     
  4. nesman

    aa nesman oh god how did this get here

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    yea once you do CTRL +T it will make it a func_detail, then you change the entity to trigger_multiple iirc
     
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  5. Flare

    Flare L1: Registered

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    thanks I'm still quite new to the whole mapping thing