PD Tribute B3

Collect the hats of your fallen enemies and bring them to the altars

  1. Crash

    aa Crash func_nerd

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    Tribute - Collect the hats of your fallen enemies and bring them to the altars

    Check it out on the workshop!

    Created for the 2016 Winter 72hr TF2Jam.

    Collaborators:
    Map - Crash
    http://crash.tf
    http://steamcommunity.com/id/UEAKCrash/myworkshopfiles/

    Sphinx/ Obelisk/ Sarcophagus/ Pillar Models - Jukebox
    http://steamcommunity.com/id/jakejakeubowski/myworkshopfiles/

    Particles - FissionMetroid
    http://steamcommunity.com/id/The_Omnipotent/myworkshopfiles/

    Voice acting - UEAKCarnage
    https://youtube.com/channel/UCP88Yn6J_iZl7gDnolQ3adQ

    Spike Plate Model - Walter
    http://steamcommunity.com/id/ThatmapperfromHungary/myworkshopfiles/

    Hat & Coin Materials - Rogue13
    http://polycount.com
    http://steamcommunity.com/id/13throgue/myworkshopfiles/

    Concept art/ Hieroglyphics Material - Square
    http://steamcommunity.com/id/GRND_CTRL/myworkshopfiles/

    Concept art/ Hieroglyphics Material - Badgerpig
    http://steamcommunity.com/id/blaholtzen/myworkshopfiles/

    Game mode consultation - Egan
    http://steamcommunity.com/id/pigsareit/myworkshopfiles/
    http://tf2maps.net

    Server Admin/ Support - Geit
    http://tf2maps.net

    Sound Scripts Guidance - Bakscratch
    http://steamcommunity.com/id/mojo869/myworkshopfiles/

    Sound Scripts Guidance - Powerlord
    https://www.sourcemod.net/plugins.php?cat=0&mod=-1&title=&author=powerlord&description=&search=1

    Voice over sound design assistance - Rayere
    http://steamcommunity.com/id/rayere/myworkshopfiles/
    https://soundcloud.com/rayeress/

    Stream Moderation/ Support - iiboharz
    http://www.iiboharz.com/
    http://sfm.iiboharz.com/
    http://steamcommunity.com/id/iiboharz/myworkshopfiles/
     
    • Like Like x 7
    • Thanks Thanks x 3
    • Creative Creative x 2
    Last edited: Mar 31, 2016
  2. Werewolf

    aa Werewolf Probably not a real Werewolf

    Messages:
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    205
    **Watchs as this gets a flood of comments from the Stream**
     
    Last edited: Feb 1, 2016
  3. Inmate's Butler

    Inmate's Butler L1: Registered

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    0
    Saw the start and here for the end
     
  4. OctoBlitz

    OctoBlitz L5: Dapper Member

    Messages:
    201
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    64
    Great job crash, cannot wait to play it!
     
  5. Noobz4Life

    Noobz4Life L1: Registered

    Messages:
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    0
    Cant wait to play it!
     
  6. Vel0city

    aa Vel0city func_fish

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    This map, and this map alone crashes TF2. I have no idea why, a4 worked fine.
     
  7. Izotope

    aa Izotope Never releases maps

    Messages:
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    562
    The tribute indication particles don't seem to work when I run this map
     
  8. Vel0city

    aa Vel0city func_fish

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    Seems right, the console spewed out a missing particle file, probably that.
     
  9. Muddy

    Server Staff Muddy Muddy

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    This is not the greatest map in the world.

    This is just pd_tribute.
     
    • Funny Funny x 13
  10. Vel0city

    aa Vel0city func_fish

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    So I got a crash report. I'm going to dig trough it and see what's what. Then I'll contact you @Crash .
     
  11. Crash

    aa Crash func_nerd

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    So this is missing the PCF, packed everything else. I'll update it as soon as I sleep for the rest of my life.
     
    • Funny Funny x 5
  12. Vel0city

    aa Vel0city func_fish

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    So if anybody has any TF2 coding knowledge whatsoever and would be nice enough to look at the crash report to see what's going on, feel free to look at it in this Dropbox folder. It's a .doc file.
     
  13. Geit

    aa Geit 💜 I probably broke it 💜

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    If I had to take a guess, you're crashing because of the lightmaps on the sphinx prop.

    I believe, the stack trace shows a crash in the material system while it's converting a texture from one format to another. If you follow that down the trace a bit, the source of the texture is CreateLightmapsFromData called as a result of DrawStaticPropArrayFast.
     
  14. Vel0city

    aa Vel0city func_fish

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    Strange that it's only on OS X though. Everybody else seemed fine, judging by the full servers.

    I'm going to send that error report to Valve, alongside an explanation of the error. Maybe they'll fix it some time. TF2 on OS X is a big problem for Valve at the moment, since they also can't seem to get rid of the horrific memory management on the platform that makes TF2 run out of memory instantly when set to anything but medium or low texture quality. All the proposed fixes so far have lead to absolutely 0 improvements, even making the game boot slower than before. On Windows it's booted up in 5 seconds (PCIe SSD for the win). On OS X it takes 25-30 seconds.
     
  15. The Jill

    aa The Jill

    Messages:
    13
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    119
    Perhaps ironically, this issue only occurs when running on medium or lower texture settings. The OpenGL backend seems especially susceptible. The next TF update should fix this issue, so Crash will have to try harder to crash everything.
     
    • Like Like x 5
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  16. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    DON'T TEMPT HIM.
     
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    • Agree Agree x 1
  17. Vel0city

    aa Vel0city func_fish

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    Well first let me geek out over the fact that a Valve developer is in the forum and replying to stuff.

    Secondly, I'm forced to run on medium settings because A: Valve locked out Ultra on OS X and B: running on High makes the game use absurd amounts of RAM and makes it crash within seconds of loading up a server with people playing on it (so it's probably a good thing Ultra is locked out). Recent attempts by Valve to solve that have sadly resulted in no improvements whatsoever so far.

    If you want more specific details on the latter issue, I have about 8 crash reports in a zip all generated by TF2 running out of memory on High texture settings. I emailed those to Eric Smith and John McDonald about 3 weeks ago so they're fairly recent, but if you want them anyway shoot me a pm. I used to run this game on Ultra (my Mac can handle it perfectly fine), then the April 29th, 2015 update broke memory management (patch notes said the material system was updated so that's likely where the root cause of the whole problem is) with Gun Mettle destroying it completely. Since then I run on medium because I have no other choice.
     
    Last edited: Feb 1, 2016
  18. Crash

    aa Crash func_nerd

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    Updated the OP with a full proper collab list now that I have gotten some sleep! Huge thanks to everyone who helped out this weekend!
     
    • Thanks Thanks x 2
    • Like Like x 1
  19. LadyRaee

    LadyRaee CHEERFULLY SUICIDAL

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    Is now officially: Assistant Voice Over Designer
     
  20. Crash

    aa Crash func_nerd

    Messages:
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