Model tree

combine

L3: Member
Apr 21, 2010
106
9
Could someone make a big tree model.One where you can see the roots and has jiggleboned ivy hanging from some of the branches,and maybe a few different skins.
 

HeaH

L8: Fancy Shmancy Member
Oct 2, 2008
553
102
The jigglebones wouldn't really do anything if it's a static prop

Also, giving a picture for people to model after might make it a little easier ;)
 

combine

L3: Member
Apr 21, 2010
106
9
maybe 440,600,500,700, or 880 hammer units.Something like this only less ivy.
And no sighns.
and the roots are spread out more and they are bigger with less roots.
And get rid of the background.If you can, make a skybox version as well.
The modeler can do as many sizes as they want, but have at least one of the sizes i said in the first line, and i would love to have several skins.At least 2 skins.
image11.jpg
 
Last edited:
Feb 18, 2009
640
629
There isn't any ivy on that... Anyway, jigglebones need a force on them to act, and you can't generate wind in Hammer. I suppose you could animate it, but all the trees would be in the same orientation and that would look silly. My advice is to stick with static models, but the tree shape looks like a good choice.
 

combine

L3: Member
Apr 21, 2010
106
9
ya.I am going to have it on a moving island so dynamic should be perfect.
 

combine

L3: Member
Apr 21, 2010
106
9
well it was just an example.
 

combine

L3: Member
Apr 21, 2010
106
9
ivy-climbing-tree-trunk.JPG

IMG_1434.jpg

and maybe add some vines and some moss.Less ivy more moss and vines.
I would say do the moss in the texture.Like some moss hanging like that spanish moss, and some moss at the bottom of the tree.
 
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