trampoline type brush?

Discussion in 'Mapping Questions & Discussion' started by Pendaz, Aug 30, 2009.

  1. Pendaz

    Pendaz L2: Junior Member

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    How would i go about making a brush that when a player falls onto it they are propelled upwards?

    I've googled and searched these forums but can't find anything close to what i'm looking for


    Thanks in advance


    -Pendaz
     
  2. J4CK8

    J4CK8 L11: Posh Member

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    Probably best with a push entity, if they exsist in tf2. Either trigger or func_push so that when a player comes close to it they fly upwards again. Not sure if it works in tf2 though, and there are probably other options as well.
     
  3. Terr

    aa Terr Cranky Coder

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    AFAIK no, you can make a trigger_push, but that doesn't care about the speed they had coming in.
     
  4. Pendaz

    Pendaz L2: Junior Member

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    i'm playing around with trigger_push right now...


    can't seem to get it to work though, i've tied it to a brush, is this right?
     
  5. Penguin

    aa Penguin Clinically Diagnosed with Small Mapper's Syndrome

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    Is the brush trigger textured?
     
  6. Pendaz

    Pendaz L2: Junior Member

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    yes, with nodraw, and i've set the push direction to "up"
     
  7. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    Try the actually trigger texture, toolstrigger, and make sure you check the Client box on the Flags tab. Also, upward pushes won't effect the player unless they aren't touching the ground.