Can the train go threw the skybox without caseing any problems? I forgot to readd the train before in the last update and now with the new skybox I dont know if the train can leave the skybox so the train wont be sitting on the tracks.
the train can pass through brushes, entites, and the void. If it can be seen through a sky box brush it should render correctly, you can have it travel between two path_tracks (encased in a brush to stop leaking) through the void.
Is your skybox literally a box around your map? That causes problems like a larger file, longer compile time, and poor performance in the game. If you do a quick search in these forums, you will find a tutorial on how to make a sky for your map.
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