Trains and Skybox

Discussion in 'Mapping Questions & Discussion' started by FishyUberMuffin, Sep 4, 2017.

  1. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

    Positive Ratings:
    Can the train go threw the skybox without caseing any problems? I forgot to readd the train before in the last update and now with the new skybox I dont know if the train can leave the skybox so the train wont be sitting on the tracks.
    Capture_fnaf.PNG Capture_fnaf2.PNG
  2. Yabayabayaba

    Yabayabayaba L5: Dapper Member

    Positive Ratings:
    the train can pass through brushes, entites, and the void. If it can be seen through a sky box brush it should render correctly, you can have it travel between two path_tracks (encased in a brush to stop leaking) through the void.
  3. Empyre

    Empyre L6: Sharp Member

    Positive Ratings:
    Is your skybox literally a box around your map? That causes problems like a larger file, longer compile time, and poor performance in the game. If you do a quick search in these forums, you will find a tutorial on how to make a sky for your map.